KashyapTodi

List of Papers by Authors @ CHI 2019

A list of all papers by authors who have published at CHI 2019. Only short and long papers (inlcuding TOCHI) are taken into account.

*The original data has some incorrectly-coded characters, which might cause umlauts and other variations to appear scrambled. Middle names have been dropped to avoid duplicate entries.

Author Paper Title
Aakar Gupta RotoSwype: Word-Gesture Typing using a Ring
Aakar Gupta TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality
Aaron Massey Upside and Downside Risk in Online Security for Older Adults with Mild Cognitive Impairment
Aaron Quigley RotoSwype: Word-Gesture Typing using a Ring
Aaron Steinfeld Unremarkable AI: Fitting Intelligent Decision Support into Critical, Clinical Decision-Making Processes
Abdallah El Ali NaviBike: Comparing Unimodal Navigation Cues for Child Cyclists
Abdallah El Ali Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality
Abdinasir Aliomar Social, Cultural and Systematic Frustrations Motivating the Formation of a DIY Hearing Loss Hacking Community
Abdullah Ali Crowdlicit: A System for Conducting Distributed End-User Elicitation and Identification Studies
Abhimanyu Deora How Users Interpret Bugs in Trigger-Action Programming
Abhinandan Jain Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation
Abhinav Garg ReCall: Crowdsourcing on Basic Phones to Financially Sustain Voice Forums
Abhinav Garg Threats, Abuses, Flirting, and Blackmail: Gender Inequity in Social Media Voice Forums
Abhraneel Sarma Increasing the Transparency of Research Papers with Explorable Multiverse Analyses
Abi Roper Empowering Expression for Users with Aphasia through Constrained Creativity
Abi Roper Co-Created Personas: Engaging and Empowering Users with Diverse Needs Within the Design Process
Abigail Durrant Designing for Digital Playing Out
Abigail Durrant ­Understanding the Boundaries between Policymaking and HCI
Abraham Mhaidli It's My Data! Tensions Among Stakeholders of a Learning Analytics Dashboard
Abu Saleh Md Noman Techies Against Facebook: Understanding Negative Sentiment Toward Facebook via User Generated Content
Adam Aviv "Pretty Close to a Must-Have:" Balancing Usability Desire and Security Concern in Biometric Adoption
Adam Bell A Badge, Not a Barrier: Designing for–and Throughout–Digital Badge Implementation
Adam Fourney The Impact of Web Browser Reader Views on Reading Speed and User Experience
Adam Fourney Guidelines for Human-AI Interaction
Adam Kelly Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Adam Marcus Critter: Augmenting Creative Work with Dynamic Checklists, Automated Quality Assurance, and Contextual Reviewer Feedback
Adam Slack Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
Adil Yalcin Ranked-List Visualization: A Graphical Perception Study
Adilene Uriostegui The "Comadre" Project: An Asset-Based Design Approach to Connecting Low-Income Latinx Families to Out-of-School Learning Opportunities
Aditi Mallavarapu Connect-to-Connected Worlds: Piloting a Mobile, Data-Driven Reflection Tool for an Open-Ended Exhibit
Aditya Bharadwaj Critter: Augmenting Creative Work with Dynamic Checklists, Automated Quality Assurance, and Contextual Reviewer Feedback
Aditya Dash Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Aditya Shekhar Nittala Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception
Aditya Vashistha ReCall: Crowdsourcing on Basic Phones to Financially Sustain Voice Forums
Aditya Vashistha Threats, Abuses, Flirting, and Blackmail: Gender Inequity in Social Media Voice Forums
Aditya Vishwanath Engaging Lived and Virtual Realities
Adrian Friday Streaming, Multi-Screens and YouTube: The New (Unsustainable) Ways of Watching in the Home
Adrian Galvin ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction
Adrian Hazzard Encumbered Interaction: a Study of Musicians Preparing to Perform
Adrian Hazzard Failing with Style: Designing for Aesthetic Failure in Interactive Performance
Adrian Park Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Adrian Wagner Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces
Adwait Sharma Grasping Microgestures: Eliciting Single-hand Microgestures for Handheld Objects
Agha Ali Raza Threats, Abuses, Flirting, and Blackmail: Gender Inequity in Social Media Voice Forums
Agha Ali Raza Voice-Based Quizzes for Measuring Knowledge Retention in Under-Connected Populations
Ahed Aladwan A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps
Ahmad Azadvar Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play
Ahmed Alqaraawi Evaluating the Effect of Feedback from Different Computer Vision Processing Stages: A Comparative Lab Study
Ahmed Kharrufa HOPE for Computing Education: Towards the Infrastructuring of Support for University-School Partnerships
Ahmed Kharrufa WhatFutures: Designing Large-Scale Engagements on WhatsApp
Ahtsham Manzoor ALAP: Accessible LaTeX Based Mathematical Document Authoring and Presentation
Aida Komkaite Komkaite Underneath the Skin: An Analysis of YouTube Videos to Understand Insertable Device Interaction
Aikaterini Bourazeri Co-Created Personas: Engaging and Empowering Users with Diverse Needs Within the Design Process
Aileen Zeng Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing
Aileen Zeng Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Aisling Ann O'kane Social, Cultural and Systematic Frustrations Motivating the Formation of a DIY Hearing Loss Hacking Community
Akrivi Katifori Transformation through Provocation?
Alaa Alahmadi Evaluating the Impact of Pseudo-Colour and Coordinate System on the Detection of Medication-induced ECG Changes
Alan Borning Making Sense of Art: Access for Gallery Visitors with Vision Impairments
Alan Chamberlain Encumbered Interaction: a Study of Musicians Preparing to Perform
Alan Davies Evaluating the Impact of Pseudo-Colour and Coordinate System on the Detection of Medication-induced ECG Changes
Albert Chen Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Alberto Monge Roffarello The Race Towards Digital Wellbeing: Issues and Opportunities
Alberto Monge Roffarello Empowering End Users in Debugging Trigger-Action Rules
Alberto Sangiovanni Vincentelli Beyond Schematic Capture: Meaningful Abstractions for Better Electronics Design Tools
Albrecht Kurze The Inflatable Cat: Idiosyncratic Ideation of Smart Objects for the Home
Albrecht Schmidt Designing for Reproducibility: A Qualitative Study of Challenges and Opportunities in High Energy Physics
Albrecht Schmidt Gamification in Science: A Study of Requirements in the Context of Reproducible Research
Albrecht Schmidt Clairbuoyance: Improving Directional Perception for Swimmers
Albrecht Schmidt VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback
Aleksandra Sarcevic Temporal Rhythms and Patterns of Electronic Documentation in Time-Critical Medical Work
Aleksandra Sarcevic Comparing the Effects of Paper and Digital Checklists on Team Performance in Time-Critical Work
Alena Naiakshina "If you want, I can store the encrypted password.": A Password-Storage Field Study with Freelance Developers
Alessandra Sorrentino Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Alessandro Canossa Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play
Alessandro Soro The Adventures of Older Authors: Exploring Futures through Co-Design Fictions
Alessandro Soro Older People Inventing their Personal Internet of Things with the IoT Un-Kit Experience
Alessandro Vinciarelli Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Alex Endert Understanding Law Enforcement Strategies and Needs for Combating Human Trafficking
Alex Kale Decision-Making Under Uncertainty in Research Synthesis: Designing for the Garden of Forking Paths
Alex Lu DreamGigs: Designing a Tool to Empower Low-Resource Job Seekers
Alex Rogers Evaluating the Effect of Feedback from Different Computer Vision Processing Stages: A Comparative Lab Study
Alex Stanage VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text
Alexander Cho The "Comadre" Project: An Asset-Based Design Approach to Connecting Low-Income Latinx Families to Out-of-School Learning Opportunities
Alexander De Luca Towards Understanding the Link Between Age and Smartphone Authentication
Alexander Eiselmayer Touchstone2: An Interactive Environment for Exploring Trade-offs in HCI Experiment Design
Alexander Majercik NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
Alexander Meschtscherjakov Trolled by the Trolley Problem: On What Matters for Ethical Decision Making in Automated Vehicles
Alexander Mirnig Trolled by the Trolley Problem: On What Matters for Ethical Decision Making in Automated Vehicles
Alexandra Chouldechova Toward Algorithmic Accountability in Public Services: A Qualitative Study of Affected Community Perspectives on Algorithmic Decision-making in Child Welfare Services
Alexandra Ion Understanding Metamaterial Mechanisms
Alexandra Lee Dynamic Network Plaid: A Tool for the Analysis of Dynamic Networks
Alexandra Papoutsaki Eye-Write: Gaze Sharing for Collaborative Writing
Alexandra Voit Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts
Alexandre Lemort Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration
Alexandros Mouzakitis Haptic Navigation Cues on the Steering Wheel
Alexis Hiniker Communication Breakdowns Between Families and Alexa
Alexis Hiniker "Everything's the Phone": Understanding the Phone's Supercharged Role in Parent-Teen Relationships
Alexis Hiniker Anchored Audio Sampling: A Seamless Method for Exploring Children's Thoughts During Deployment Studies
Alexis Hiniker Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Alexis Hiniker Modeling the Engagement-Disengagement Cycle of Compulsive Phone Use
Alexis Hope Hackathons as Participatory Design: Iterating Feminist Utopias
Alexis Lim Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Alfred Kobsa Collective Privacy Management in Social Media: A Cross-cultural Validation
Ali Alkhatib Street-Level Algorithms: A Theory at the Gaps Between Policy and Decisions
Ali Neshati An Analytic Model for Time Efficient Personal Hierarchies
Aliaksei Miniukovich Guideline-Based Evaluation of Web Readability
Alice Ferguson Designing for Digital Playing Out
Alice Nguyen Passquerade: Improving Error Correction of Text Passwords on Mobile Devices by using Graphic Filters for Password Masking
Alicia Wang DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Alisa Frik A Promise Is A Promise: The Effect of Commitment Devices on Computer Security Intentions
Alison Oldfield Voice User Interfaces in Schools: Co-designing for Inclusion with Visually-Impaired and Sighted Pupils
Alissa Antle Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home
Alistair Morrison Student Perspectives on Digital Phenotyping: The Acceptability of Using Smartphone Data to Assess Mental Health
Alix Goguey PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Alix Goguey Pulp Friction: Exploring the Finger Pad Periphery for Subtle Haptic Feedback
Allison Hishikawa Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Allison Spiller Breakdowns in Home-School Collaboration for Behavioral Intervention
Aloha Ambe The Adventures of Older Authors: Exploring Futures through Co-Design Fictions
Aloha Ambe Older People Inventing their Personal Internet of Things with the IoT Un-Kit Experience
Alyson Young "This Girl is on Fire" Sensemaking in an Online Health Community for Vulvodynia
Alyssa Alcorn Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Aman Gupta Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild
Aman Parnami VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR
Aman Parnami Gehna: Exploring the Design Space of Jewelry as an Input Modality
Amanda Carr Designing for Digital Playing Out
Amanda Lazar Parting the Red Sea: Sociotechnical Systems and Lived Experiences of Menopause
Amanda Lazar (Re-)Framing Menopause Experiences for HCI and Design
Amanda Menking People Who Can Take It: How Women Wikipedians Negotiate and Navigate Safety
Amanda Purington Social Media TestDrive: Real-World Social Media Education for the Next Generation
Amanda Swearngin Modeling Mobile Interface Tappability Using Crowdsourcing and Deep Learning
Amanveer Wesley Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Amber Horvath Towards Effective Foraging by Data Scientists to Find Past Analysis Choices
Amelia Wang Virtual Showdown: An Accessible Virtual Reality Game with Scaffolds for Youth with Visual Impairments
Amelie Bengsch How to Work in the Car of the Future? A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights
Amina Abbas-Nazari My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Amit Elazari Bar On User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Amit Sharma Moments of Change: Analyzing Peer-Based Cognitive Support in Online Mental Health Forums
Amitabh Varshney Geollery: A Mixed Reality Social Media Platform
Amna Batool "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Amon Rapp Personal Informatics for Sport: Meaning, Body, and Social Relations in Amateur and Elite Athletes
Amy Bruckman Understanding Law Enforcement Strategies and Needs for Combating Human Trafficking
Amy Cook How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning
Amy Liu Causeway: Scaling Situated Learning with Micro-Role Hierarchies
Amy Murphy A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility
Amy Ogan "Everyone Brings Their Grain of Salt": Designing for Low-Literate Parental Engagement with a Mobile Literacy Technology in Côte d'Ivoire
Amy Wilson Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support
Amy Yo Sue Chen Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly
Amy Zhang Opportunities for Automating Email Processing: A Need-Finding Study
An Jacobs Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions
Ana Caraban 23 Ways to Nudge: A Review of Technology-Mediated Nudging in Human-Computer Interaction
Ana Elisa Méndez Méndez Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists
Ana Tajadura-Jiménez As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity
Ana-Maria Salai A Wee Bit More Interaction: Designing and Evaluating an Overactive Bladder App
Anab Jain Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Anandghan Waghmare Serpentine: A Self-Powered Reversibly Deformable Cord Sensor for Human Input
Anastasia Bezerianos An Exploratory Study on Visual Exploration of Model Simulations by Multiple Types of Experts
Anastasia Danilova "If you want, I can store the encrypted password.": A Password-Storage Field Study with Freelance Developers
Anders Drachen Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play
Anders Løvlie Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
André Zenner Drag: on - A Virtual Reality Controller Providing Haptic Feedback Based on Drag and Weight Shift
André Zenner Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures
Andrea Bianchi VirtualComponent: A Mixed-Reality Tool for Designing and Tuning Breadboarded Circuits
Andrea Bunt Beyond "One-Size-Fits-All": Understanding the Diversity in How Software Newcomers Discover and Make Use of Help Resources
Andrea Forte Social Support, Reciprocity, and Anonymity in Responses to Sexual Abuse Disclosures on Social Media
Andrea Forte Responding to Sensitive Disclosures on Social Media: A Decision Making Framework
Andrea Forte Privacy, Anonymity, and Perceived Risk in Open Collaboration: A Study of Service Providers
Andrea Hartzler Supporting Communication About Values Between People with Multiple Chronic Conditions and their Providers
Andrea Hartzler Facilitating Self-reflection about Values and Self-care Among Individuals with Chronic Conditions
Andrea Hu Discovering Alternative Treatments for Opioid Use Recovery Using Social Media
Andrea Kleinsmith Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Andrea Parker Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods
Andrea Révész What's Missing: The Role of Instructional Design in Children's Games-Based Learning
Andreas Bischof The Inflatable Cat: Idiosyncratic Ideation of Smart Objects for the Home
Andreas Bulling Evaluation of Appearance-Based Methods and Implications for Gaze-Based Applications
Andreas Bulling A Design Space for Gaze Interaction on Head-mounted Displays
Andreas Butz Communicating Uncertainty in Fertility Prognosis
Andreas Lang TrackCap: Enabling Smartphones for 3D Interaction on Mobile Head-Mounted Displays
Andreas Ley The Mental Image Revealed by Gaze Tracking
Andreas Mathisen Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups
Andreas Riener In UX We Trust: Investigation of Aesthetics and Usability of Driver-Vehicle Interfaces and Their Impact on the Perception of Automated Driving
Andreas Schmid On the Latency of USB-Connected Input Devices
Andreas Schou Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Andreas Sonderegger Pictorial System Usability Scale (P-SUS): Developing an Instrument for Measuring Perceived Usability
Andreas Steinisch Cognitive Aids in Acute Care: Investigating How Cognitive Aids Affect and Support In-hospital Emergency Teams
Andreea Muresan Tool Extension in Human–Computer Interaction
Andreea Muresan Charting Subtle Interaction in the HCI Literature
Andrés Lucero On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog
Andrés Lucero PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Andrés Lucero Integrated Workflows: Generating Feedback Between Digital and Physical Realms
Andrés Lucero May AI? Design Ideation with Cooperative Contextual Bandits
Andrés Monroy-Hernández Analyzing the Use of Camera Glasses in the Wild
Andrés Solano DesignABILITY: Framework for the Design of Accessible Interactive Tools to Support Teaching to Children with Disabilities
Andrew Berry Supporting Communication About Values Between People with Multiple Chronic Conditions and their Providers
Andrew Berry Facilitating Self-reflection about Values and Self-care Among Individuals with Chronic Conditions
Andrew Davenport "Tricky to get your head around": Information Work of People Managing Chronic Kidney Disease in the UK
Andrew Garbett WhatFutures: Designing Large-Scale Engagements on WhatsApp
Andrew Gregory Conservation of Procrastination: Do Productivity Interventions Save Time Or Just Redistribute It?
Andrew Head Managing Messes in Computational Notebooks
Andrew Head Gamut: A Design Probe to Understand How Data Scientists Understand Machine Learning Models
Andrew Irlitti On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction
Andrew Mcpherson Failing with Style: Designing for Aesthetic Failure in Interactive Performance
Andrew Miller "This Girl is on Fire" Sensemaking in an Online Health Community for Vulvodynia
Andrew Miller "Notjustgirls": Exploring Male-related Eating Disordered Content across Social Media Platforms
Andrew Mittereder Sensing Posture-Aware Pen+Touch Interaction on Tablets
Andrew Oplinger Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Andrew Saltarelli Psychologically Inclusive Design: Cues Impact Women's Participation in STEM Education
Andrew Tobin Toward Algorithmic Accountability in Public Services: A Qualitative Study of Affected Community Perspectives on Algorithmic Decision-making in Child Welfare Services
Andrew Trister App Usage Predicts Cognitive Ability in Older Adults
Andrew Vargo Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild
Andrew Webb Interstices: Sustained Spatial Relationships between Hands and Surfaces Reveal Anticipated Action
Andrew Wilson RealityCheck: Blending Virtual Environments with Situated Physical Reality
Andrew Wilson SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
Andrii Matviienko NaviBike: Comparing Unimodal Navigation Cues for Child Cyclists
Andruid Kerne Interstices: Sustained Spatial Relationships between Hands and Surfaces Reveal Anticipated Action
Andrzej Romanowski Clairbuoyance: Improving Directional Perception for Swimmers
Andy Boucher My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Andy Cockburn Peripheral Notifications in Large Displays: Effects of Feature Combination and Task Interference
Andy Cockburn Anchoring Effects and Troublesome Asymmetric Transfer in Subjective Ratings
Andy Sheen My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Aneesha Singh Understanding the Shared Experience of Runners and Spectators in Long-Distance Running Events
Aneesha Singh Emotion and Experience in Negotiating HIV-Related Digital Resources: "It's not just a runny nose!"
Angela Lin Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing
Angela Lin Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies
Angela Stewart Dynamics of Visual Attention in Multiparty Collaborative Problem Solving using Multidimensional Recurrence Quantification Analysis
Angelika Strohmayer Technologies for Social Justice: Lessons from Sex Workers on the Front Lines
Angelika Strohmayer Mapping the Margins: Navigating the Ecologies of Domestic Violence Service Provision
Angeliki Tzouganatou Transformation through Provocation?
Anh Truong How to Design Voice Based Navigation for How-To Videos
Anind Dey Clench Interface: Novel Biting Input Techniques
Anirudha Joshi StreetWise: Smart Speakers vs Human Help in Public Slum Settings
Anita Chen Navigating Ride-Sharing Regulations: How Regulations Changed the 'Gig' of Ride-Sharing for Drivers in Taiwan
Anja Dinhopl "Everything's the Phone": Understanding the Phone's Supercharged Role in Parent-Teen Relationships
Anja Mainz At Your Service: Designing Voice Assistant Personalities to Improve Automotive User Interfaces
Anjali Munasinghe "Wait, Do I Know This Person?": Understanding Misdirected Email
Anke Reinschluessel Does It Feel Real? Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality
Ann Blandford Emotion and Experience in Negotiating HIV-Related Digital Resources: "It's not just a runny nose!"
Ann Blandford "Tricky to get your head around": Information Work of People Managing Chronic Kidney Disease in the UK
Ann Blandford Signal Appropriation of Explicit HIV Status Disclosure Fields in Sex-Social Apps used by Gay and Bisexual Men
Anna Brown Toward Algorithmic Accountability in Public Services: A Qualitative Study of Affected Community Perspectives on Algorithmic Decision-making in Child Welfare Services
Anna Cox Why Do You Need This? Selective Disclosure of Data Among Citizen Scientists
Anna Cox Monotasking or Multitasking: Designing for Crowdworkers' Preferences
Anna Cox HawkEye – Deploying a Design Fiction Probe
Anna Lisa Martin-Niedecken ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
Anna Rudnicka Why Do You Need This? Selective Disclosure of Data Among Citizen Scientists
Anna Ståhl Emotion Work in Experience-Centered Design
Anna Turner Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Anna-Katharina Frison In UX We Trust: Investigation of Aesthetics and Usability of Driver-Vehicle Interfaces and Their Impact on the Perception of Automated Driving
Annalu Waller Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Anne Hermes Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio
Anne Marie Piper Everyday Experiences: Small Stories and Mental Illness on Instagram
Anne Marie Piper Engaging Low-Income African American Older Adults in Health Discussions through Community-based Design Workshops
Anne Roudaut Finding Information on Non-Rectangular Interfaces
Anne Roudaut PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Anne Spaa ­Understanding the Boundaries between Policymaking and HCI
Anne Veinberg Failing with Style: Designing for Aesthetic Failure in Interactive Performance
Annu Sible Prabhakar Understanding Life Transitions: A Case Study of Support Needs of Low-Income Mothers
Anran Wang MilliSonic: Pushing the Limits of Acoustic Motion Tracking
Anthony Li Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Anthony Poon Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp
Anthony Steed I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Anton Fedosov Sharing Economy Design Cards
Antonella De Angeli Guideline-Based Evaluation of Web Readability
Antonella De Angeli Design Goals for Playful Technology to Support Physical Activity Among Wheelchair Users
Antonella Nonnis Mazi: Tangible Technologies as a Channel for Collaborative Play
Antonio Iannopollo Beyond Schematic Capture: Meaningful Abstractions for Better Electronics Design Tools
Antonio Krüger Enable or Disable Gamification?
Antonio Krüger Drag: on - A Virtual Reality Controller Providing Haptic Feedback Based on Drag and Weight Shift
Antonio Krüger Multi-Modal Approaches for Post-Editing Machine Translation
Antonio Krüger Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures
Antonio Krüger Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads
Antonis Vafeas Voice User Interfaces in Schools: Co-designing for Inclusion with Visually-Impaired and Sighted Pupils
Antti Oulasvirta May AI? Design Ideation with Cooperative Contextual Bandits
Anurag Sarkar Transforming Game Difficulty Curves using Function Composition
Anushay Furqan The Impact of User Characteristics and Preferences on Performance with an Unfamiliar Voice User Interface
Anya Kolesnichenko Shaping Pro-Social Interaction in VR: An Emerging Design Framework
Apu Kapadia Can Privacy Be Satisfying? On Improving Viewer Satisfaction for Privacy-Enhanced Photos Using Aesthetic Transforms
Argenis Ramirez Gomez SuperVision: Playing with Gaze Aversion and Peripheral Vision
Ari Pollack Beyond the Patient Portal: Supporting Needs of Hospitalized Patients
Ariel Shamir Can Children Understand Machine Learning Concepts? The Effect of Uncovering Black Boxes
Aristides Mairena Peripheral Notifications in Large Displays: Effects of Feature Combination and Task Interference
Arlind Reuter Older Voices: Supporting Community Radio Production for Civic Participation in Later Life
Armaan Shah Pyrus: Designing A Collaborative Programming Game to Promote Problem Solving Behaviors
Arnaud Prouzeau Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots
Arne Berger The Inflatable Cat: Idiosyncratic Ideation of Smart Objects for the Home
Arpita Bhattacharya Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO
Arthur Silber Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Arvi Gjoka HistoryTracker: Minimizing Human Interactions in Baseball Game Annotation
Arvind Satyanarayan VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Aryan Saini VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR
Aryan Saini Gehna: Exploring the Design Space of Jewelry as an Input Modality
Åsa Cajander Electronic Health Records Are More Than a Work Tool: Conflicting Needs of Direct and Indirect Stakeholders
Åsa Unander-Scharin Dancing With Drones: Crafting Novel Artistic Expressions Through Intercorporeality
Ashley Colley Investigating the Effect of Orientation and Visual Style on Touchscreen Slider Performance
Ashley Colley Together in Bed? Couples' Mobile Technology Use in Bed
Ashley Garrity "My blood sugar is higher on the weekends": Finding a Role for Context and Context-Awareness in the Design of Health Self-Management Technology
Ashraf Abdul Designing Theory-Driven User-Centric Explainable AI
Ashutosh Agrawal Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Asim Karim ALAP: Accessible LaTeX Based Mathematical Document Authoring and Presentation
Asim Yantaç The Design of Social Drones: A Review of Studies on Autonomous Flyers in Inhabited Environments
Asimina Vasalou What's Missing: The Role of Instructional Design in Children's Games-Based Learning
Aske Mottelson Tool Extension in Human–Computer Interaction
Asli Arslan Esme Investigating the Impact of a Real-time, Multimodal Student Engagement Analytics Technology in Authentic Classrooms
Asma Shakil CodeGazer: Making Code Navigation Easy and Natural With Gaze Input
Asra Rizvi Methodological Gaps in Predicting Mental Health States from Social Media: Triangulating Diagnostic Signals
Atsushi Matsubayashi Direct Finger Manipulation of 3D Object Image with Ultrasound Haptic Feedback
Audrey Desjardins Alternative Avenues for IoT: Designing with Non-Stereotypical Homes
Avinash Singh Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Awais Athar Voice-Based Quizzes for Measuring Knowledge Retention in Under-Connected Populations
Axel Janson HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Axel Seri "Everyone Brings Their Grain of Salt": Designing for Low-Literate Parental Engagement with a Mobile Literacy Technology in Côte d'Ivoire
Ayelet Ben-Sasson Evaluating Expert Curation in a Baby Milestone Tracking App
Ayesha Asghar Digital Financial Needs of Micro-entrepreneur Women in Pakistan: Is Mobile Money The Answer?
Ayman Alzayat Quantitative Measurement of Tool Embodiment for Virtual Reality Input Alternatives
Ayse Bayraktaroglu Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Azadeh Forghani From Being There to Watching: Shared and Dedicated Telepresence Robot Usage at Academic Conferences
Azin Semsar Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Azra Ismail Empowerment on the Margins: The Online Experiences of Community Health Workers
Balasaravanan Thoravi Kumaravel TutoriVR: A Video-Based Tutorial System for Design Applications in Virtual Reality
Baptiste Bourreau EnhancedTouchX: Smart Bracelets for Augmenting Interpersonal Touch Interactions
Barbara Kopacin Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Barış Serim Explicating "Implicit Interaction": An Examination of the Concept and Challenges for Research
Barrett Ens Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots
Barrett Ens On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction
Bart Knijnenburg Collective Privacy Management in Social Media: A Cross-cultural Validation
Bastian Pfleging At Your Service: Designing Voice Assistant Personalities to Improve Automotive User Interfaces
Beatrix Wais-Zechmann Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research
Been Kim Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Benjamin Adams Gaze-Guided Narratives: Adapting Audio Guide Content to Gaze in Virtual and Real Environments
Benjamin Bach DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Benjamin Bach Comparing Effectiveness and Engagement of Data Comics and Infographics
Benjamin Bedwell Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Benjamin Cowan Digital Behaviour Change Interventions to Break and Form Habits
Benjamin Cowan What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Benjamin Hanrahan Navigating Ride-Sharing Regulations: How Regulations Changed the 'Gig' of Ride-Sharing for Drivers in Taiwan
Benjamin Mako Hill Privacy, Anonymity, and Perceived Risk in Open Collaboration: A Study of Service Providers
Benjamin Reinheimer I (Don't) See What You Typed There! Shoulder-surfing Resistant Password Entry on Gamepads
Benjamin Tag Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild
Benoit Landry Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality
Bernard Oriola BotMap: Non-Visual Panning and Zooming with an Actuated Tabletop Tangible Interface
Bernd Huber B-Script: Transcript-based B-roll Video Editing with Recommendations
Bernd Ploderer Position Exchange Workshops: A Method to Design for Each Other in Families
Bernd Ploderer Co-Design Beyond Words: 'Moments of Interaction' with Minimally-Verbal Children on the Autism Spectrum
Bernhard Jenny Look-From Camera Control for 3D Terrain Maps
Berry Eggen Design Considerations for Interactive Office Lighting: Interface Characteristics, Shared and Hybrid Control
Berry Eggen Unobtrusively Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient Information
Bertrand Schneider What Can We Learn from Augmented Reality (AR)?
Besmira Nushi Guidelines for Human-AI Interaction
Besnik Fetahu Understanding and Mitigating Worker Biases in the Crowdsourced Collection of Subjective Judgments
Beste Yuksel Investigating Implicit Gender Bias and Embodiment of White Males in Virtual Reality with Full Body Visuomotor Synchrony
Betsy Disalvo The Parenting Actor-Network of Latino Immigrants in the United States
Bettina Nissen Should I Agree? Delegating Consent Decisions Beyond the Individual
Betty Sargeant Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience
Bhakti Bhikne StreetWise: Smart Speakers vs Human Help in Public Slum Settings
Biao Xie Pose-Guided Level Design
Bilal Saleem Voice-Based Quizzes for Measuring Knowledge Retention in Under-Connected Populations
Bill Howe Falcon: Balancing Interactive Latency and Resolution Sensitivity for Scalable Linked Visualizations
Bill Kapralos Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual Impairment
Bing-Yu Chen Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair
Bing-Yu Chen ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR
Bing-Yu Chen AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
Bingkun Yang Investigating Implicit Gender Bias and Embodiment of White Males in Virtual Reality with Full Body Visuomotor Synchrony
Bjoern Hartmann Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects
Björn Hartmann TutoriVR: A Video-Based Tutorial System for Design Applications in Virtual Reality
Björn Hartmann Beyond Schematic Capture: Meaningful Abstractions for Better Electronics Design Tools
Bjorn Hubert-Wallander Understanding and Designing for Deaf or Hard of Hearing Drivers on Uber
Blaine Lewis HotStrokes: Word-Gesture Shortcuts on a Trackpad
Blase Ur How Users Interpret Bugs in Trigger-Action Programming
Bokyung Lee The Effects of Interruption Timings on Autonomous Height-Adjustable Desks that Respond to Task Changes
Bokyung Lee SmartManikin: Virtual Humans with Agency for Design Tools
Bongshin Lee ActiveInk: (Th)Inking with Data
Bongshin Lee Understanding Personal Productivity: How Knowledge Workers Define, Evaluate, and Reflect on Their Productivity
Bonnie Chinh Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies
Bonnie John Towards Effective Foraging by Data Scientists to Find Past Analysis Choices
Bonnie Nardi Turn to the Self in Human-Computer Interaction: Care of the Self in Negotiating the Human-Technology Relationship
Boriana Koleva Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Brad Myers Towards Effective Foraging by Data Scientists to Find Past Analysis Choices
Brad Myers Implementing Multi-Touch Gestures with Touch Groups and Cross Events
Bram Naus Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly
Bran Knowles Older Adults' Deployment of 'Distrust'
Brenda Gillespie Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Brendan Cassidy An Evaluation of Radar Metaphors for Providing Directional Stimuli Using Non-Verbal Sound
Brendan Spillane What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Brendan Walker Abstract Machines: Overlaying Virtual Worlds on Physical Rides
Brenna Mcnally Thermporal: An Easy-To-Deploy Temporal Thermographic Sensor System to Support Residential Energy Audits
Brent Hecht The Gendered Geography of Contributions to OpenStreetMap: Complexities in Self-Focus Bias
Brian Hall What is Mixed Reality?
Brian Lim Designing Theory-Driven User-Centric Explainable AI
Brian Slattery Connect-to-Connected Worlds: Piloting a Mobile, Data-Driven Reflection Tool for an Open-Ended Exhibit
Brian St. Thomas Just Give Me What I Want: How People Use and Evaluate Music Search
Briane Paul Samson Exploring Factors that Influence Connected Drivers to (Not) Use or Follow Recommended Optimal Routes
Britta Schulte Social, Cultural and Systematic Frustrations Motivating the Formation of a DIY Hearing Loss Hacking Community
Britta Schulte HawkEye – Deploying a Design Fiction Probe
Brooke Auxier #HandsOffMyADA: A Twitter Response to the ADA Education and Reform Act
Bruce Drinkwater VARI-SOUND: A Varifocal Lens for Sound
Bruce Thomas Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots
Bruce Thomas On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction
Bryan Dosono Moderation Practices as Emotional Labor in Sustaining Online Communities: The Case of AAPI Identity Work on Reddit
Bryan Pardo VoiceAssist: Guiding Users to High-Quality Voice Recordings
Bryan Russell B-Script: Transcript-based B-roll Video Editing with Recommendations
Bryan Semaan Moderation Practices as Emotional Labor in Sustaining Online Communities: The Case of AAPI Identity Work on Reddit
Bryce Tham QuizBot: A Dialogue-based Adaptive Learning System for Factual Knowledge
Byungjoo Lee Geometrically Compensating Effect of End-to-End Latency in Moving-Target Selection Games
C. Ailie Fraser RePlay: Contextually Presenting Learning Videos Across Software Applications
Çağatay Demiralp VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Cagri Tanriover Investigating the Impact of a Real-time, Multimodal Student Engagement Analytics Technology in Authentic Classrooms
Caitie Lustig Visually Encoding the Lived Experience of Bipolar Disorder
Caitlin Kelleher Predicting Cognitive Load in Future Code Puzzles
Caitlin Kuhlman Evaluating Preference Collection Methods for Interactive Ranking Analytics
Calvin Rubens LightBee: A Self-Levitating Light Field Display for Hologrammatic Telepresence
Cameron Steer PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Camille Nadal HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Caoimhe Hannigan Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions
Cara Wilson Co-Design Beyond Words: 'Moments of Interaction' with Minimally-Verbal Children on the Autism Spectrum
Carine Lallemand Security – Visible, Yet Unseen?
Carl Disalvo Spaces and Traces: Implications of Smart Technology in Public Housing
Carl Gutwin Peripheral Notifications in Large Displays: Effects of Feature Combination and Task Interference
Carl Gutwin Effects of Local Latency on Game Pointing Devices and Game Pointing Tasks
Carl Gutwin Anchoring Effects and Troublesome Asymmetric Transfer in Subjective Ratings
Carl Gutwin A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays
Carl Gutwin Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Carl Unander-Scharin Dancing With Drones: Crafting Novel Artistic Expressions Through Intercorporeality
Carla Griggio Augmenting Couples' Communication with Lifelines: Shared Timelines of Mixed Contextual Information
Carlos Alvarez WhatFutures: Designing Large-Scale Engagements on WhatsApp
Carlos Dietrich HistoryTracker: Minimizing Human Interactions in Baseball Game Annotation
Carlos Guestrin App Usage Predicts Cognitive Ability in Older Adults
Carman Neustaedter From Being There to Watching: Shared and Dedicated Telepresence Robot Usage at Academic Conferences
Carman Neustaedter An Exploratory Study of the Use of Drones for Assisting Firefighters During Emergency Situations
Carman Neustaedter City Explorer: The Design and Evaluation of a Location-Based Community Information System
Carmel Majidi FiberWire: Embedding Electronic Function into 3D Printed Mechanically Strong, Lightweight Carbon Fiber Composite Objects
Carmel Majidi ElectroDermis: Fully Untethered, Stretchable, and Highly-Customizable Electronic Bandages
Carmen Castaneda-Sceppa Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods
Carmen Santoro Trigger-Action Programming for Personalising Humanoid Robot Behaviour
Carol Moser Impulse Buying: Design Practices and Consumer Needs
Carolina Fuentes Tracking the Consumption of Home Essentials
Caroline Appert ActiveInk: (Th)Inking with Data
Caroline Jay Evaluating the Impact of Pseudo-Colour and Coordinate System on the Detection of Medication-induced ECG Changes
Caroline Pitt A Badge, Not a Barrier: Designing for–and Throughout–Digital Badge Implementation
Carolyn Pang City Explorer: The Design and Evaluation of a Location-Based Community Information System
Carrie Cai Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Carys Dally 'I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Casey Dugan How Data Science Workers Work with Data: Discovery, Capture, Curation, Design, Creation
Casper Harteveld Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play
Catalin-Mihai Barbu Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems
Catherine Baker Understanding the Impact of TVIs on Technology Use and Selection by Children with Visual Impairments
Catherine D'ignazio Hackathons as Participatory Design: Iterating Feminist Utopias
Catherine Letondal Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration
Catherine Lim Supporting Communication About Values Between People with Multiple Chronic Conditions and their Providers
Catherine Lim Facilitating Self-reflection about Values and Self-care Among Individuals with Chronic Conditions
Cayla Key Alternative Avenues for IoT: Designing with Non-Stereotypical Homes
Cecilia Aragon Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO
Cecily Morrison Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Céline Coutrix PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Celso Gomes VoiceAssist: Guiding Users to High-Quality Voice Recordings
César Collazos DesignABILITY: Framework for the Design of Accessible Interactive Tools to Support Teaching to Children with Disabilities
César Hidalgo VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
César Hidalgo VizML: A Machine Learning Approach to Visualization Recommendation
Cesare Parise Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio
Chaeyong Park VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications
Chamod Weerasinghe GymSoles: Improving Squats and Dead-Lifts by Visualizing the User's Center of Pressure
Chanda Phelan Some Prior(s) Experience Necessary: Templates for Getting Started With Bayesian Analysis
Chandan Mahapatra Barriers to End-User Designers of Augmented Fabrication
Chaoyu Chen Serpentine: A Self-Powered Reversibly Deformable Cord Sensor for Human Input
Charalampos Kyfonidis Making Diabetes Education Interactive: Tangible Educational Toys for Children with Type-1 Diabetes
Charles Windlin HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Charles Windlin Emotion Work in Experience-Centered Design
Charles-Antoine Julien The Scale and Structure of Personal File Collections
Charlie Pinder Digital Behaviour Change Interventions to Break and Form Habits
Charlie Rohlf Interactive Sports Analytics: An Intelligent Interface for Utilizing Trajectories for Interactive Sports Play Retrieval and Analytics
Charlotte Van Lotringen Design Considerations for Interactive Office Lighting: Interface Characteristics, Shared and Hybrid Control
Chat Wacharamanotham Touchstone2: An Interactive Environment for Exploring Trade-offs in HCI Experiment Design
Chee Siang Ang Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals
Chelsea Myers The Impact of User Characteristics and Preferences on Performance with an Unfamiliar Voice User Interface
Chelsy Simran Investigating Implicit Gender Bias and Embodiment of White Males in Virtual Reality with Full Body Visuomotor Synchrony
Chen Liang HandSee: Enabling Full Hand Interaction on Smartphone with Front Camera-based Stereo Vision
Chen-Kuo Sun AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
Chen-Yu Hsu Enabling Identification and Behavioral Sensing in Homes using Radio Reflections
Cheng Ji RotoSwype: Word-Gesture Typing using a Ring
Chengcheng Qu HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Chengcheng Qu Exploring and Designing for Memory Impairments in Depression
Cheonbok Park AILA: Attentive Interactive Labeling Assistant for Document Classification through Attention-Based Deep Neural Networks
Chi Wang Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair
Chi-Jui Wu Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices
Chi-Yang Hsu Navigating Ride-Sharing Regulations: How Regulations Changed the 'Gig' of Ride-Sharing for Drivers in Taiwan
Chia-Fang Chung Signal Appropriation of Explicit HIV Status Disclosure Fields in Sex-Social Apps used by Gay and Bisexual Men
Chia-Yu Chen Does Who Matter? Studying the Impact of Relationship Characteristics on Receptivity to Mobile IM Messages
Chiara Leonardi A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility
Chieko Asakawa BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians
Chieko Asakawa Airport Accessibility and Navigation Assistance for People with Visual Impairments
Chien-Ru Sun Does Who Matter? Studying the Impact of Relationship Characteristics on Receptivity to Mobile IM Messages
Chien-Wen Yuan Navigating Ride-Sharing Regulations: How Regulations Changed the 'Gig' of Ride-Sharing for Drivers in Taiwan
Chih-Heng Lin Does Who Matter? Studying the Impact of Relationship Characteristics on Receptivity to Mobile IM Messages
Chin Guan Lim PersonalTouch: Improving Touchscreen Usability by Personalizing Accessibility Settings based on Individual User's Touchscreen Interaction
Chin-Teng Lin Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Chris Bevan Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
Chris Bryan TalkTraces: Real-Time Capture and Visualization of Verbal Content in Meetings
Chris Elsden Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
Chris Elsden ­Understanding the Boundaries between Policymaking and HCI
Chris Elsden Programmable Donations: Exploring Escrow-Based Conditional Giving
Chris Elsden Recipes for Programmable Money
Chris Greenhalgh Encumbered Interaction: a Study of Musicians Preparing to Perform
Chris Greenhalgh Failing with Style: Designing for Aesthetic Failure in Interactive Performance
Chris Harrison Interferi: Gesture Sensing using On-Body Acoustic Interferometry
Chris Harrison Sensing Fine-Grained Hand Activity with Smartwatches
Chris Harrison BeamBand: Hand Gesture Sensing with Ultrasonic Beamforming
Chris Harrison SurfaceSight: A New Spin on Touch, User, and Object Sensing for IoT Experiences
Chris Paffen Unobtrusively Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient Information
Chris Preist Evaluating Sustainable Interaction Design of Digital Services: The Case of YouTube
Chris Speed Autonomous Distributed Energy Systems: Problematising the Invisible through Design, Drama and Deliberation
Chris Speed Programmable Donations: Exploring Escrow-Based Conditional Giving
Chris Speed Should I Agree? Delegating Consent Decisions Beyond the Individual
Christian Corsten ForceRay: Extending Thumb Reach via Force Input Stabilizes Device Grip for Mobile Touch Input
Christian Holz TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction
Christian Holz RealityCheck: Blending Virtual Environments with Situated Physical Reality
Christian Holz Sensing Posture-Aware Pen+Touch Interaction on Tablets
Christian Holz Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices
Christian Holz SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
Christian Remy Mapping the Landscape of Creativity Support Tools in HCI
Christiane Grünloh Electronic Health Records Are More Than a Work Tool: Conflicting Needs of Direct and Indirect Stakeholders
Christina Harrington Engaging Low-Income African American Older Adults in Health Discussions through Community-based Design Workshops
Christina Pakusch Using Time and Space Efficiently in Driverless Cars: Findings of a Co-Design Study
Christina Trepkowski Multilayer Haptic Feedback for Pen-Based Tablet Interaction
Christine Geeng Who's In Control? Interactions In Multi-User Smart Homes
Christine Hosey Just Give Me What I Want: How People Use and Evaluate Music Search
Christine Murad What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Christof Lutteroth ReType: Quick Text Editing with Keyboard and Gaze
Christof Lutteroth CodeGazer: Making Code Navigation Easy and Natural With Gaze Input
Christof Lutteroth Virtual Performance Augmentation in an Immersive Jump & Run Exergame
Christof Lutteroth ORC Layout: Adaptive GUI Layout with OR-Constraints
Christoph Hube Understanding and Mitigating Worker Biases in the Crowdsourced Collection of Subjective Judgments
Christoph Ziegler Personalising the TV Experience using Augmented Reality: An Exploratory Study on Delivering Synchronised Sign Language Interpretation
Christophe Jouffrais BotMap: Non-Visual Panning and Zooming with an Actuated Tabletop Tangible Interface
Christopher Brooks It's My Data! Tensions Among Stakeholders of a Learning Analytics Dashboard
Christopher Collins Saliency Deficit and Motion Outlier Detection in Animated Scatterplots
Christopher Collins ActiveInk: (Th)Inking with Data
Christopher Frauenberger Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Christopher Frauenberger Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children
Christopher Gates A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Christopher Le Dantec Spaces and Traces: Implications of Smart Technology in Public Housing
Christopher Whitehead Design and Plural Heritages: Composing Critical Futures
Christos Ioannou Virtual Performance Augmentation in an Immersive Jump & Run Exergame
Chun Yu "I Bought This for Me to Look More Ordinary": A Study of Blind People Doing Online Shopping
Chun Yu HandSee: Enabling Full Hand Interaction on Smartphone with Front Camera-based Stereo Vision
Chun Yu EarTouch: Facilitating Smartphone Use for Visually Impaired People in Mobile and Public Scenarios
Chun Yu VIPBoard: Improving Screen-Reader Keyboard for Visually Impaired People with Character-Level Auto Correction
Chun Yu Typing on Split Keyboards with Peripheral Vision
Chun Yu Clench Interface: Novel Biting Input Techniques
Claire Lavenir Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration
Claire Liang Implicit Communication of Actionable Information in Human-AI teams
Clara Crivellaro Mapping the Margins: Navigating the Ecologies of Domestic Violence Service Provision
Clara Crivellaro Relations are more than Bytes: Re-thinking the Benefits of Smart Services through People and Things
Clare Cullen "Like Popcorn": Crossmodal Correspondences Between Scents, 3D Shapes and Emotions in Children
Claude Heath Relations are more than Bytes: Re-thinking the Benefits of Smart Services through People and Things
Claudia Acemyan On the Usability of HTTPS Deployment
Claudia Daudén Roquet HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Claudia Hilderbrand From Gender Biases to Gender-Inclusive Design: An Empirical Investigation
Claudio Pinhanez The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Claudio Silva HistoryTracker: Minimizing Human Interactions in Baseball Game Annotation
Clemens Klokmose Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups
Clemens Klokmose Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices
Clemens Schartmüller In UX We Trust: Investigation of Aesthetics and Usability of Driver-Vehicle Interfaces and Their Impact on the Perception of Automated Driving
Clement Robin Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots
Cody Buntain #HandsOffMyADA: A Twitter Response to the ADA Education and Reform Act
Colin Birge Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Colin Gray A Practice-Led Account of the Conceptual Evolution of UX Knowledge
Colin Gray Ethical Mediation in UX Practice
Colin Gray Analyzing Value Discovery in Design Decisions Through Ethicography
Colin Scott Exploring Crowdsourced Work in Low-Resource Settings
Collin Lynch A Field Study of Teachers Using a Curriculum-integrated Digital Game
Corina Mcdonald Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour
Corina Sas HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Corina Sas Designing for the Infrastructure of the Supply Chain of Malay Handwoven Songket in Terengganu
Corina Sas An Exploration of Bitcoin Mining Practices: Miners' Trust Challenges and Motivations
Corina Sas Exploring and Designing for Memory Impairments in Depression
Cornelia Gerdenitsch Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research
Cosmin Munteanu What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Crystal Fletcher VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text
Cuauhtli Campos Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Cuong Nguyen TutoriVR: A Video-Based Tutorial System for Design Applications in Virtual Reality
Cynthia Bennett The Promise of Empathy: Design, Disability, and Knowing the 'Other'
Cynthia Breazeal A is for Artificial Intelligence: The Impact of Artificial Intelligence Activities on Young Children's Perceptions of Robots
Da-Jung Kim Co-Performing Agent: Design for Building User-Agent Partnership in Learning and Adaptive Services
Da-Yuan Huang Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair
Da-Yuan Huang AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
Daisuke Sato Airport Accessibility and Navigation Assistance for People with Visual Impairments
Daizo Ikeda ZeRONE: Safety Drone with Blade-Free Propulsion
Dakuo Wang How Data Science Workers Work with Data: Discovery, Capture, Curation, Design, Creation
Dakuo Wang What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions
Damien Ablart Sampling Strategy for Ultrasonic Mid-Air Haptics
Damla Çay The Design of Social Drones: A Review of Studies on Autonomous Flyers in Inhabited Environments
Dan Cosley Privacy, Power, and Invisible Labor on Amazon Mechanical Turk
Dan Jackson JourneyCam: Exploring Experiences of Accessibility and Mobility among Powered Wheelchair Users through Video and Data
Dan Jurafsky Seekers, Providers, Welcomers, and Storytellers: Modeling Social Roles in Online Health Communities
Dan Wallach On the Usability of HTTPS Deployment
Dan Weld Guidelines for Human-AI Interaction
Dan Weld Cicero: Multi-Turn, Contextual Argumentation for Accurate Crowdsourcing
Dana Kuli? Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour
Danaë Stanton Fraser Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
Danding Wang Designing Theory-Driven User-Centric Explainable AI
Daniel Archambault Dynamic Network Plaid: A Tool for the Analysis of Dynamic Networks
Daniel Ashbrook Barriers to End-User Designers of Augmented Fabrication
Daniel Auferbauer Socio-technical Dynamics: Cooperation of Emergent and Established Organisations in Crises and Disasters
Daniel Avrahami Overcoming Distractions during Transitions from Break to Work using a Conversational Website-Blocking System
Daniel Buschek Personal Mobile Messaging in Context: Chat Augmentations for Expressiveness and Awareness
Daniel Buschek Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality
Daniel Chen HaptiVec: Presenting Haptic Feedback Vectors in Handheld Controllers using Embedded Tactile Pin Arrays
Daniel Foster Smith Design and Plural Heritages: Composing Critical Futures
Daniel Gatica-Perez Looking South: Learning Urban Perception in Developing Cities
Daniel Gonçalves 23 Ways to Nudge: A Review of Technology-Mediated Nudging in Human-Computer Interaction
Daniel Groeger LASEC: Instant Fabrication of Stretchable Circuits Using a Laser Cutter
Daniel Kats A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Daniel Lambton-Howard WhatFutures: Designing Large-Scale Engagements on WhatsApp
Daniel Mendes Warping Deixis: Distorting Gestures to Enhance Collaboration
Daniel Miller The Heat is On: Exploring User Behaviour in a Multisensory Virtual Environment for Fire Evacuation
Daniel Rechlitz Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Daniel Reinhardt Cognitive Aids in Acute Care: Investigating How Cognitive Aids Affect and Support In-hospital Emergency Teams
Daniel Reinhardt Only one item left? Heuristic Information Trumps Calorie Count When Supporting Healthy Snacking Under Low Self-Control
Daniel Saakes The Effects of Interruption Timings on Autonomous Height-Adjustable Desks that Respond to Task Changes
Daniel Saakes Slow Robots for Unobtrusive Posture Correction
Daniel Saakes SmartManikin: Virtual Humans with Agency for Design Tools
Daniel Schien Evaluating Sustainable Interaction Design of Digital Services: The Case of YouTube
Daniel Smilkov Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Daniel Trielli Search as News Curator: The Role of Google in Shaping Attention to News Information
Daniel Vogel RotoSwype: Word-Gesture Typing using a Ring
Daniel Vogel Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality
Daniel Vogel Automating the Intentional Encoding of Human-Designable Markers
Daniel Vogel TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality
Daniel Vogel HotStrokes: Word-Gesture Shortcuts on a Trackpad
Daniel Vogel Automation Accuracy Is Good, but High Controllability May Be Better
Daniel Vogel An Evaluation of Touch Input at the Edge of a Table
Daniel Votipka Does Being Verified Make You More Credible? Account Verification's Effect on Tweet Credibility
Daniel Welsh Printer Pals: Experience-Centered Design to Support Agency for People with Dementia
Daniel Wigdor HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content
Daniel Wigdor "I feel it is my responsibility to stream": Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Daniel Wigdor A Lie Reveals the Truth: Quasimodes for Task-Aligned Data Presentation
Daniel Zappala I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Daniela Rosner From HCI to HCI-Amusement: Strategies for Engaging what New Technology Makes Old
Daniela Rosner Who Gets to Future? Race, Representation, and Design Methods in Africatown
Daniela Rosner The Promise of Empathy: Design, Disability, and Knowing the 'Other'
Daniela Rosner Managerial Visions: Stories of Upgrading and Maintaining the Public Restroom with IoT
Danielle Lottridge Understanding Mass-Market Mobile TV Behaviors in the Streaming Era
Danielle Szafir Measuring the Separability of Shape, Size, and Color in Scatterplots
Danielle Wilde Making Sense of Human-Food Interaction
Danny Leen JigFab: Computational Design of Constraints to Facilitate Fabrication with Power Tools
Dario Pittera I'm Sensing in the Rain: Spatial Incongruity in Visual-Tactile Mid-Air Stimulation Can Elicit Ownership in VR Users
Dario Pittera Sampling Strategy for Ultrasonic Mid-Air Haptics
Darren Gergle The Gendered Geography of Contributions to OpenStreetMap: Complexities in Self-Focus Bias
Darren Guinness StoryBlocks: A Tangible Programming Game To Create Accessible Audio Stories
Darshan Santani Looking South: Learning Urban Perception in Developing Cities
Dave Murray-Rust Student Perspectives on Digital Phenotyping: The Acceptability of Using Smartphone Data to Assess Mental Health
Dave Murray-Rust Comparing Effectiveness and Engagement of Data Comics and Infographics
Dave Randall Guerilla Warfare and the Use of New (and Some Old) Technology: Lessons from FARC's Armed Struggle in Colombia
David Albers Personal Health Oracle: Explorations of Personalized Predictions in Diabetes Self-Management
David Breen Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
David Carrell Facilitating Self-reflection about Values and Self-care Among Individuals with Chronic Conditions
David Crandall Can Privacy Be Satisfying? On Improving Viewer Satisfaction for Privacy-Enhanced Photos Using Aesthetic Transforms
David Dunn NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
David Green Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
David Heidrich Usability of Gamified Knowledge Learning in VR and Desktop-3D
David Karger Opportunities for Automating Email Processing: A Need-Finding Study
David Kelly "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom
David Kirk Long-Term Value of Social Robots through the Eyes of Expert Users
David Kirk Voice as a Design Material: Sociophonetic Inspired Design Strategies in Human-Computer Interaction
David Lee Causeway: Scaling Situated Learning with Micro-Role Hierarchies
David Li Geollery: A Mixed Reality Social Media Platform
David Lindlbauer Understanding Metamaterial Mechanisms
David Lindlbauer The Mental Image Revealed by Gaze Tracking
David Luebke NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
David Mcgookin Using Both Hands: Tangibles for Stroke Rehabilitation in the Home
David Mcgookin Reveal: Investigating Proactive Location-Based Reminiscing with Personal Digital Photo Repositories
David Nemer "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
David Piorkowski How Data Science Workers Work with Data: Discovery, Capture, Curation, Design, Creation
David Ribes "Beautiful Seams": Strategic Revelations and Concealments
Dean Brown My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Débora De Castro Leal Guerilla Warfare and the Use of New (and Some Old) Technology: Lessons from FARC's Armed Struggle in Colombia
Deepak Sahoo PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Deepak Sahoo StreetWise: Smart Speakers vs Human Help in Public Slum Settings
Deepak Sahoo Pulp Friction: Exploring the Finger Pad Periphery for Subtle Haptic Feedback
Deirdre Mulligan Bringing Design to the Privacy Table: Broadening
Delvin Varghese Our Story: Addressing Challenges in Development Contexts for Sustainable Participatory Video
Denis Kalkofen TrackCap: Enabling Smartphones for 3D Interaction on Mobile Head-Mounted Displays
Denise Downey Designing for Digital Playing Out
Deniz Sonmez Unal MindDot: Supporting Effective Cognitive Behaviors in Concept Map-Based Learning Environments
Dennis Rodrigo Da Cunha Silva Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Denys Matthies ChewIt. An Intraoral Interface for Discreet Interactions
Denys Matthies GymSoles: Improving Squats and Dead-Lifts by Visualizing the User's Center of Pressure
Denzil Ferreira Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports
Devon Howard I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Dhruv Jain Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing
Dhruv Jain Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies
Di (Laura) Chen Integrating Multimedia Tools to Enrich Interactions in Live Streaming for Language Learning
Diako Mardanbegi Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation
Diana Doherty Evaluating Preference Collection Methods for Interactive Ranking Analytics
Diandian Cao Smart and Fermented Cities: An Approach to Placemaking in Urban Informatics
Diego Garaialde What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Diego Gómez-Zará Who Would You Like to Work With?
Diego Monteiro DMove: Directional Motion-based Interaction for Augmented Reality Head-Mounted Displays
Diego Muñoz Position Exchange Workshops: A Method to Design for Each Other in Families
Dieter Schmalstieg TrackCap: Enabling Smartphones for 3D Interaction on Mobile Head-Mounted Displays
Difeng Yu DMove: Directional Motion-based Interaction for Augmented Reality Head-Mounted Displays
Dimitrios Darzentas Card Mapper: Enabling Data-Driven Reflections on Ideation Cards
Dimitris Samaras SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
Dina Katabi Enabling Identification and Behavioral Sensing in Homes using Radio Reflections
Dinesh Chatoth Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Dingtian Zhang Serpentine: A Self-Powered Reversibly Deformable Cord Sensor for Human Input
Dingzeyu Li Audible Panorama: Automatic Spatial Audio Generation for Panorama Imagery
Diogo Marques Vulnerability & Blame: Making Sense of Unauthorized Access to Smartphones
Dirk Wenig Does It Feel Real? Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality
Diyi Yang The Channel Matters: Self-disclosure, Reciprocity and Social Support in Online Cancer Support Groups
Diyi Yang Seekers, Providers, Welcomers, and Storytellers: Modeling Social Roles in Online Health Communities
Dmitry Alexandrovsky The Role of Physical Props in VR Climbing Environments
Dmitry Dereshev Long-Term Value of Social Robots through the Eyes of Expert Users
Dominic Difranzo Social Media TestDrive: Real-World Social Media Education for the Next Generation
Dominik Moritz Falcon: Balancing Interactive Latency and Resolution Sensitivity for Scalable Linked Visualizations
Dominik Weber Effect of Orientation on Unistroke Touch Gestures
Don Samitha Elvitigala GymSoles: Improving Squats and Dead-Lifts by Visualizing the User's Center of Pressure
Donald Degraen Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures
Dong-Bach Vo Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Donghee Yvette Wohn Volunteer Moderators in Twitch Micro Communities: How They Get Involved, the Roles They Play, and the Emotional Labor They Experience
Donghyun Kim Visualizing Uncertainty and Alternatives in Event Sequence Predictions
Dongwook Yoon "Can you believe [1:21]?!": Content and Time-Based Reference Patterns in Video Comments
Dongyu Liu ATMSeer: Increasing Transparency and Controllability in Automated Machine Learning
Dorothea Reusser Feeling Fireworks: An Inclusive Tactile Firework Display
Dorothy Howard Ways of Knowing When Research Subjects Care
Dragan Ahmetovic Airport Accessibility and Navigation Assistance for People with Visual Impairments
Duncan Brumby Monotasking or Multitasking: Designing for Crowdworkers' Preferences
Dustin Freeman Integrating Multimedia Tools to Enrich Interactions in Live Streaming for Language Learning
Dylan Fafard FTVR in VR: Evaluation of 3D Perception With a Simulated Volumetric Fish-Tank Virtual Reality Display
Dylan Gaines VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text
Dylan Moore Unintended Consonances: Methods to Understand Robot Motor Sound Perception
Eamonn O'neill Virtual Performance Augmentation in an Immersive Jump & Run Exergame
Eda Okur Investigating the Impact of a Real-time, Multimodal Student Engagement Analytics Technology in Authentic Classrooms
Eden Saig Evaluating Expert Curation in a Baby Milestone Tracking App
Edgar Onofre A Badge, Not a Barrier: Designing for–and Throughout–Digital Badge Implementation
Edith Law Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour
Eduard Arzt Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception
Eduardo Veas Optimising the Encoding for Vibrotactile Skin Reading
Eduardo Velloso A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps
Eduardo Velloso Continuous Evaluation of Video Lectures from Real-Time Difficulty Self-Report
Edward Brown Haptic Navigation Cues on the Steering Wheel
Edward Cutrell SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
Edward Lank PledgeWork: Online Volunteering through Crowdwork
Edward Lank PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Edward Lank Leveraging Distal Vibrotactile Feedback for Target Acquisition
Eelke Folmer The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance
Eiji Onchi Slow Robots for Unobtrusive Posture Correction
Eileen Wang Detecting Personality Traits Using Eye-Tracking Data
Eivind Flobak Participatory Design of VR Scenarios for Exposure Therapy
Elad Alon Beyond Schematic Capture: Meaningful Abstractions for Better Electronics Design Tools
Eleanor Burgess "Tricky to get your head around": Information Work of People Managing Chronic Kidney Disease in the UK
Eleanor O'rourke Pyrus: Designing A Collaborative Programming Game to Promote Problem Solving Behaviors
Elena Davis Understanding Perceptions of Problematic Facebook Use: When People Experience Negative Life Impact and a Lack of Control
Elena Márquez Segura ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
Elena Márquez Segura Designing 'True Colors': A Social Wearable that Affords Vulnerability
Elena Simperl Collaborative Practices with Structured Data: Do Tools Support What Users Need?
Elgin-Skye Mclaren Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home
Elham Vaziripour I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Eli Ben-Sasson Evaluating Expert Curation in a Baby Milestone Tracking App
Elia Gatti I'm Sensing in the Rain: Spatial Incongruity in Visual-Tactile Mid-Air Stimulation Can Elicit Ownership in VR Users
Elia Gatti Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio
Elie Bursztein "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Elijah Mayfield Seekers, Providers, Welcomers, and Storytellers: Modeling Social Roles in Online Health Communities
Elisa Mekler A Framework for the Experience of Meaning in Human-Computer Interaction
Elisa Mekler ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
Elisa Mekler A Player-Centric Approach to Designing Spatial Skill Training Games
Elisa Mekler The Role of Gaming During Difficult Life Experiences
Elisa Ogawa Pose-Guided Level Design
Elisabeth Sulmont Detecting Perception of Smartphone Notifications Using Skin Conductance Responses
Elisabetta Farella A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility
Elisheva Argaman Evaluating Expert Curation in a Baby Milestone Tracking App
Elizabeth Churchill "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Elizabeth Murnane QuizBot: A Dialogue-based Adaptive Learning System for Factual Knowledge
Elizabeth Murnane "I was really, really nervous posting it": Communicating about Invisible Chronic Illnesses across Social Media Platforms
Elizabeth Murnane Visually Encoding the Lived Experience of Bipolar Disorder
Elizabeth Mynatt "Notjustgirls": Exploring Male-related Eating Disordered Content across Social Media Platforms
Elizaveta Karmannaya Monotasking or Multitasking: Designing for Crowdworkers' Preferences
Elke Rundensteiner Evaluating Preference Collection Methods for Interactive Ranking Analytics
Ella Dagan Designing 'True Colors': A Social Wearable that Affords Vulnerability
Elliot Mitchell Personal Health Oracle: Explorations of Personalized Predictions in Diabetes Self-Management
Eman Hassan Can Privacy Be Satisfying? On Improving Viewer Satisfaction for Privacy-Enhanced Photos Using Aesthetic Transforms
Emanuel Von Zezschwitz "If you want, I can store the encrypted password.": A Password-Storage Field Study with Freelance Developers
Emanuel Zgraggen VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Emanuela Maggioni "Like Popcorn": Crossmodal Correspondences Between Scents, 3D Shapes and Emotions in Children
Emer Gilmartin What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Emilee Rader "Wait, Do I Know This Person?": Understanding Misdirected Email
Emilia Kacprzak Collaborative Practices with Structured Data: Do Tools Support What Users Need?
Emily Hamedian Causeway: Scaling Situated Learning with Micro-Role Hierarchies
Emily Putnam-Hornstein Toward Algorithmic Accountability in Public Services: A Qualitative Study of Affected Community Perspectives on Algorithmic Decision-making in Child Welfare Services
Emily Reif Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Emily Shaw The Heat is On: Exploring User Behaviour in a Multisensory Virtual Environment for Fire Evacuation
Emma Brunskill QuizBot: A Dialogue-based Adaptive Learning System for Factual Knowledge
Emma Frid Sound Forest: Evaluation of an Accessible Multisensory Music Installation
Emma Murphy Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions
Emma Spiro Keeping Rumors in Proportion: Managing Uncertainty in Rumor Systems
Emmanuel Pietriga ActiveInk: (Th)Inking with Data
Emrecan Gulay Integrated Workflows: Generating Feedback Between Digital and Physical Realms
Enrico Costanza Understanding the Shared Experience of Runners and Spectators in Long-Distance Running Events
Enrico Costanza Tracking the Consumption of Home Essentials
Enrico Costanza Evaluating the Effect of Feedback from Different Computer Vision Processing Stages: A Comparative Lab Study
Enrico Rukzio A Design Space for Gaze Interaction on Head-mounted Displays
Enzo Lucas Caring for Vincent: A Chatbot for Self-Compassion
Eric Baumer Interpretive Impacts of Text Visualization: Mitigating Political Framing Effects
Eric Corbett Engaging Gentrification as a Social Justice Issue in HCI
Eric Gilbert User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Eric Hekler Supporting Coping with Parkinson's Disease Through Self Tracking
Eric Horvitz Guidelines for Human-AI Interaction
Eric Markvicka ElectroDermis: Fully Untethered, Stretchable, and Highly-Customizable Electronic Bandages
Erik Andersen Implicit Communication of Actionable Information in Human-AI teams
Erik Andersen What.Hack: Engaging Anti-Phishing Training Through a Role-playing Phishing Simulation Game
Erik Stolterman Understanding Life Transitions: A Case Study of Support Needs of Low-Income Mothers
Erika Miller In UX We Trust: Investigation of Aesthetics and Usability of Driver-Vehicle Interfaces and Their Impact on the Perception of Automated Driving
Erin Beneteau Communication Breakdowns Between Families and Alexa
Erin Beneteau Anchored Audio Sampling: A Seamless Method for Exploring Children's Thoughts During Deployment Studies
Erin Walker MindDot: Supporting Effective Cognitive Behaviors in Concept Map-Based Learning Environments
Ernst Kruijff Multilayer Haptic Feedback for Pen-Based Tablet Interaction
Espen Knoop Feeling Fireworks: An Inclusive Tactile Firework Display
Ethan Hardacre Eye-Write: Gaze Sharing for Collaborative Writing
Ethan Zuckerman Hackathons as Participatory Design: Iterating Feminist Utopias
Eugene Cho Hey Google, Can I Ask You Something in Private? The Effects of Modality and Device in Sensitive Health Information Acquisition from Voice Assistants
Eun Kyoung Choe Co-Designing Food Trackers with Dietitians: Identifying Design Opportunities for Food Tracker Customization
Eun Kyoung Choe Understanding Personal Productivity: How Knowledge Workers Define, Evaluate, and Reflect on Their Productivity
Eunyee Koh Visualizing Uncertainty and Alternatives in Event Sequence Predictions
Eva Eriksson Teachers' Expected and Perceived Gains of Participation in Classroom Based Design Activities
Eva Gerlitz "If you want, I can store the encrypted password.": A Password-Storage Field Study with Freelance Developers
Eva Hornecker The Inflatable Cat: Idiosyncratic Ideation of Smart Objects for the Home
Evan Peck Data is Personal: Attitudes and Perceptions of Data Visualization in Rural Pennsylvania
Evan Strasnick Pinpoint: A PCB Debugging Pipeline Using Interruptible Routing and Instrumentation
Evangelos Karapanos 23 Ways to Nudge: A Review of Technology-Mediated Nudging in Human-Computer Interaction
Evelyne Lutton An Exploratory Study on Visual Exploration of Model Simulations by Multiple Types of Experts
Evi Bernitsas Interferi: Gesture Sensing using On-Body Acoustic Interferometry
Eyal Ofek TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction
Eyal Ofek I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Eyal Ofek RealityCheck: Blending Virtual Environments with Situated Physical Reality
Eyal Ofek SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
Eyal Peer A Promise Is A Promise: The Effect of Commitment Devices on Computer Security Intentions
Eytan Adar Vocal Shortcuts for Creative Experts
Eytan Adar Affinity Lens: Data-Assisted Affinity Diagramming with Augmented Reality
F. Harper Explaining Decision-Making Algorithms through UI: Strategies to Help Non-Expert Stakeholders
Fabio Casati Online Idea Management for Civic Engagement: A Study on the Benefits of Integration with Social Networking
Fabio Paternò Trigger-Action Programming for Personalising Humanoid Robot Behaviour
Fabio Zambetta Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience
Fabrice Matulic Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality
Fabrice Tanoh "Everyone Brings Their Grain of Salt": Designing for Low-Literate Parental Engagement with a Mobile Literacy Technology in Côte d'Ivoire
Fan Du Visualizing Uncertainty and Alternatives in Event Sequence Predictions
Fanglin Chen MessageOnTap: A Suggestive Interface to Facilitate Messaging-related Tasks
Fannie Liu Career Mentoring in Online Communities: Seeking and Receiving Advice from an Online Community
Fanny Chevalier Color Builder: A Direct Manipulation Interface for Versatile Color Theme Authoring
Fanny Chevalier Increasing the Transparency of Research Papers with Explorable Multiverse Analyses
Fanny Chevalier A Lie Reveals the Truth: Quasimodes for Task-Aligned Data Presentation
Farimah Fazlollahi Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Fatema Akbar Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Fei Su Sensing Posture-Aware Pen+Touch Interaction on Tablets
Felix Dietz VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback
Felix Putze The Role of Physical Props in VR Climbing Environments
Felix Scheerer Clairbuoyance: Improving Directional Perception for Swimmers
Feng Han HapTwist: Creating Interactive Haptic Proxies in Virtual Reality Using Low-cost Twistable Artefacts
Feng Tian SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
Feng Tian PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Feng Tian What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions
Feng Tian Crossing-Based Selection with Virtual Reality Head-Mounted Displays
Feng Wang VIPBoard: Improving Screen-Reader Keyboard for Visually Impaired People with Character-Level Auto Correction
Fereshteh Shahmiri Serpentine: A Self-Powered Reversibly Deformable Cord Sensor for Human Input
Fernanda Viegas Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Fernando Rochaix Spaces and Traces: Implications of Smart Technology in Public Housing
Ferran Altarriba Bertran Making Sense of Human-Food Interaction
Ferran Altarriba Bertran Designing 'True Colors': A Social Wearable that Affords Vulnerability
Filip Škola Examining and Enhancing the Illusory Touch Perception in Virtual Reality Using Non-Invasive Brain Stimulation
Fiona O'connell Explaining Decision-Making Algorithms through UI: Strategies to Help Non-Expert Stakeholders
Flavio Figueiredo The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Florian Alt Personal Mobile Messaging in Context: Chat Augmentations for Expressiveness and Awareness
Florian Alt At Your Service: Designing Voice Assistant Personalities to Improve Automotive User Interfaces
Florian Alt Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality
Florian Bockes On the Latency of USB-Connected Input Devices
Florian Daniel Online Idea Management for Civic Engagement: A Study on the Benefits of Integration with Social Networking
Florian Geiselhart A Design Space for Gaze Interaction on Head-mounted Displays
Florian Güldenpfennig An Autonomy-Perspective on the Design of Assistive Technology Experiences of People with Multiple Sclerosis
Florian Mueller HeatCraft: Designing Playful Experiences with Ingestible Sensors via Localized Thermal Stimuli
Florian Mueller Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience
Florian Mueller A 2nd Person Social Perspective on Bodily Play
Florian Müller ./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects
Florian Müller Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays
Florian Müller Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Florian Schaub You 'Might' Be Affected: An Empirical Analysis of Readability and Usability Issues in Data Breach Notifications
Florian Schaub It's My Data! Tensions Among Stakeholders of a Learning Analytics Dashboard
Florian Schaub Put Your Warning Where Your Link Is: Improving and Evaluating Email Phishing Warnings
Florine Simon Finding Information on Non-Rectangular Interfaces
Flynn Wolf "Pretty Close to a Must-Have:" Balancing Usability Desire and Security Concern in Biometric Adoption
Forrest Huang Swire: Sketch-based User Interface Retrieval
Fotis Liarokapis Examining and Enhancing the Illusory Touch Perception in Virtual Reality Using Non-Invasive Brain Stimulation
Francesca De Simone Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality
Francisco Guzman Design and Evaluation of a Social Media Writing Support Tool for People with Dyslexia
Francisco Kiss Clairbuoyance: Improving Directional Perception for Swimmers
Francisco Zampieri Discovering Alternative Treatments for Opioid Use Recovery Using Social Media
Francois Guimbretiere Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp
François Guimbretière Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects
Frank Bentley Understanding Mass-Market Mobile TV Behaviors in the Streaming Era
Frank Bentley Understanding Online News Behaviors
Frank Pollick Haptic Navigation Cues on the Steering Wheel
Frank Vetere Playing Blind: Revealing the World of Gamers with Visual Impairment
Frank Vetere "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom
Frank Vetere Can Mobile Augmented Reality Stimulate a Honeypot Effect? Observations from Santa's Lil Helper
Franziska Roesner Who's In Control? Interactions In Multi-User Smart Homes
Fraser Allison Frame Analysis of Voice Interaction Gameplay
Fraser Anderson Instrumenting and Analyzing Fabrication Activities, Users, and Expertise
Fraser Anderson Geppetto: Enabling Semantic Design of Expressive Robot Behaviors
Fred Hohman Managing Messes in Computational Notebooks
Fred Hohman Gamut: A Design Probe to Understand How Data Scientists Understand Machine Learning Models
Frederico Da Rocha Tomé Filho Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual Impairment
Frederik Brudy Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices
Frode Guribye Participatory Design of VR Scenarios for Exposure Therapy
Fu-Yin Cherng Measuring the Influences of Musical Parameters on Cognitive and Behavioral Responses to Audio Notifications Using EEG and Large-scale Online Studies
Fu-Yin Cherng To Repeat or Not to Repeat? Redesigning Repeating Auditory Alarms Based on EEG Analysis
Fulvio Corno Empowering End Users in Debugging Trigger-Action Rules
Futian Zhang Automation Accuracy Is Good, but High Controllability May Be Better
Gabriela Aceves Sepúlveda "Collective Wisdom": Inquiring into Collective Homes as a Site for HCI Design
Gabriela Marcu Breakdowns in Home-School Collaboration for Behavioral Intervention
Gabriella Han "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Gahgene Gweon Comparing Data from Chatbot and Web Surveys: Effects of Platform and Conversational Style on Survey Response Quality
Galen Newman Interstices: Sustained Spatial Relationships between Hands and Surfaces Reveal Anticipated Action
Galina Madjaroff Upside and Downside Risk in Online Security for Older Adults with Mild Cognitive Impairment
Garrett Hedman Pyrus: Designing A Collaborative Programming Game to Promote Problem Solving Behaviors
Gary Hsieh A Translational Science Model for HCI
Gary Hsieh r/science: Challenges and Opportunities in Online Science Communication
Gautham Mysore VoiceAssist: Guiding Users to High-Quality Voice Recordings
Gautham Mysore B-Script: Transcript-based B-roll Video Editing with Recommendations
Gavin Doherty HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Gavin Doherty Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Gavin Doherty Exploring and Designing for Memory Impairments in Depression
Gavin Wood Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
Gavin Wood Designing for Digital Playing Out
Ge Gao Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Ge Wang 'I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Geehyuk Lee VirtualComponent: A Mixed-Reality Tool for Designing and Tuning Breadboarded Circuits
Geehyuk Lee Diagnosing and Coping with Mode Errors in Korean-English Dual-language Keyboard
Geoff Kaufman Designing User Interface Elements to Improve the Quality and Civility of Discourse in Online Commenting Behaviors
Geoff Kaufman Beyond Dyadic Interactions: Considering Chatbots as Community Members
Geoffroy Canlorbe Impacts of Telemanipulation in Robotic Assisted Surgery
George Chernyshov Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild
George Cui Beyond "One-Size-Fits-All": Understanding the Diversity in How Software Newcomers Discover and Make Use of Help Resources
George Fitzmaurice Instrumenting and Analyzing Fabrication Activities, Users, and Expertise
George Fitzmaurice Geppetto: Enabling Semantic Design of Expressive Robot Behaviors
George Ghinea Multilayer Haptic Feedback for Pen-Based Tablet Interaction
George Nitzburg Discovering Alternative Treatments for Opioid Use Recovery Using Social Media
Gerald Weber ReType: Quick Text Editing with Keyboard and Gaze
Gerald Weber CodeGazer: Making Code Navigation Easy and Natural With Gaze Input
Geraldine Fitzpatrick An Autonomy-Perspective on the Design of Assistive Technology Experiences of People with Multiple Sclerosis
Geraldine Fitzpatrick Emotion Work in Experience-Centered Design
Geraldine Gay Interpretive Impacts of Text Visualization: Mitigating Political Framing Effects
Geraldine Gay "I was really, really nervous posting it": Communicating about Invisible Chronic Illnesses across Social Media Platforms
Géry Casiez RayCursor: A 3D Pointing Facilitation Technique based on Raycasting
Geza Kovacs Conservation of Procrastination: Do Productivity Interventions Save Time Or Just Redistribute It?
Gianluca Memoli VARI-SOUND: A Varifocal Lens for Sound
Gianluca Schiavo A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility
Gianluca Trombetta Social, Cultural and Systematic Frustrations Motivating the Formation of a DIY Hearing Loss Hacking Community
Gierad Laput Sensing Fine-Grained Hand Activity with Smartwatches
Gierad Laput Sensing Posture-Aware Pen+Touch Interaction on Tablets
Gierad Laput SurfaceSight: A New Spin on Touch, User, and Object Sensing for IoT Experiences
Gierad Laput ElectroDermis: Fully Untethered, Stretchable, and Highly-Customizable Electronic Bandages
Gilles Bailly Impacts of Telemanipulation in Robotic Assisted Surgery
Gillian Smith Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Giorgio Roffo Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Giulio Jacucci Explicating "Implicit Interaction": An Examination of the Concept and Challenges for Research
Glaudiney Moreira Mendonça Junior Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual Impairment
Gloria Mark Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Glyn Lawson The Heat is On: Exploring User Behaviour in a Multisensory Virtual Environment for Fire Evacuation
Gnanathusharan Rajendran Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Golrokh Emami Conservation of Procrastination: Do Productivity Interventions Save Time Or Just Redistribute It?
Gönül Bozoglu Design and Plural Heritages: Composing Critical Futures
Goutham Deva Evaluating Preference Collection Methods for Interactive Ranking Analytics
Gözel Shakeri Haptic Navigation Cues on the Steering Wheel
Graham Dove Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists
Granit Luzhnica Optimising the Encoding for Vibrotactile Skin Reading
Greg Corrado Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Greg Niemeyer Life-Affirming Biosensing in Public: Sounding Heartbeats on a Red Bench
Greg Wolff Causeway: Scaling Situated Learning with Micro-Role Hierarchies
Gregory Abowd Serpentine: A Self-Powered Reversibly Deformable Cord Sensor for Human Input
Grete Kütt Eye-Write: Gaze Sharing for Collaborative Writing
Guanhong Liu "I Bought This for Me to Look More Ordinary": A Study of Blind People Doing Online Shopping
Guan Wang How Users Interpret Bugs in Trigger-Action Programming
Guang-He Lee Enabling Identification and Behavioral Sensing in Homes using Radio Reflections
Guanpeng Xu DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Guanyun Wang A-line: 4D Printing Morphing Linear Composite Structures
Guanyun Wang Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
Guanyun Wang ElectroDermis: Fully Untethered, Stretchable, and Highly-Customizable Electronic Bandages
Guillaume Crouzet Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration
Guillaume Levieux Dynamic Difficulty Adjustment Impact on Players' Confidence
Guillaume Morel Impacts of Telemanipulation in Robotic Assisted Surgery
Gun Lee Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction
Gun Lee Evaluating the Combination of Visual Communication Cues for HMD-based Mixed Reality Remote Collaboration
Gun Lee On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction
Gunhyuk Park Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Gunnar Stevens Using Time and Space Efficiently in Driverless Cars: Findings of a Co-Design Study
Günter Wallner Aggregated Visualization of Playtesting Data
Guo Freeman Smart and Fermented Cities: An Approach to Placemaking in Urban Informatics
Guoliang Li VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Gustave Ekobe Local Standards for Anonymization Practices in Health, Wellness, Accessibility, and Aging Research at CHI
Guy Schofield Our Story: Addressing Challenges in Development Contexts for Sustainable Participatory Video
Gyeore Yun VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications
H. Zahiri Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Ha Kyung Kong Understanding Visual Cues in Visualizations Accompanied by Audio Narrations
Ha-Kyung Kong Trust and Recall of Information across Varying Degrees of Title-Visualization Misalignment
Hadas Erel Can Children Understand Machine Learning Concepts? The Effect of Uncovering Black Boxes
Hadas Erel Coding for Outdoor Play: a Coding Platform for Children to Invent and Enhance Outdoor Play Experiences
Hae Won Park A is for Artificial Intelligence: The Impact of Artificial Intelligence Activities on Young Children's Perceptions of Robots
Hai-Ning Liang DMove: Directional Motion-based Interaction for Augmented Reality Head-Mounted Displays
Haijun Xia DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Haijun Xia Sensing Posture-Aware Pen+Touch Interaction on Tablets
Haikun Huang Lost in Style: Gaze-driven Adaptive Aid for VR Navigation
Haikun Huang Audible Panorama: Automatic Spatial Audio Generation for Panorama Imagery
Haikun Huang Pose-Guided Level Design
Haiyi Zhu Explaining Decision-Making Algorithms through UI: Strategies to Help Non-Expert Stakeholders
Hal Daumé Improving Fairness in Machine Learning Systems: What Do Industry Practitioners Need?
Hala Assal 'Think secure from the beginning': A Survey with Software Developers
Haley Macleod Local Standards for Anonymization Practices in Health, Wellness, Accessibility, and Aging Research at CHI
Hana Habib Impact of Contextual Factors on Snapchat Public Sharing
Hana Vrzakova Dynamics of Visual Attention in Multiparty Collaborative Problem Solving using Multidimensional Recurrence Quantification Analysis
Hanna Schneider Communicating Uncertainty in Fertility Prognosis
Hanna Wallach Understanding the Effect of Accuracy on Trust in Machine Learning Models
Hanna Wallach Improving Fairness in Machine Learning Systems: What Do Industry Practitioners Need?
Hannah Fowler Interstices: Sustained Spatial Relationships between Hands and Surfaces Reveal Anticipated Action
Hannah Mcgowan Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Hannah Thinyane Apprise: Supporting the Critical-Agency of Victims of Human Trafficking in Thailand
Hanne Wagner Card Mapper: Enabling Data-Driven Reflections on Ideation Cards
Hanneke Kip Putting the Value in VR: How to Systematically and Iteratively Develop a Value-Based VR Application with a Complex Target Group
Hans Gellersen SuperVision: Playing with Gaze Aversion and Peripheral Vision
Hans Gellersen Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation
Hans Lindetorp Sound Forest: Evaluation of an Accessible Multisensory Music Installation
Hanspeter Pfister DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Hanspeter Pfister DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Hanuma Teja Maddali Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Hanwen Chang Caring for Vincent: A Chatbot for Self-Compassion
Hao-Fei Cheng Explaining Decision-Making Algorithms through UI: Strategies to Help Non-Expert Stakeholders
Hao-Ping Lee Does Who Matter? Studying the Impact of Relationship Characteristics on Receptivity to Mobile IM Messages
Hariharan Subramonyam Affinity Lens: Data-Assisted Affinity Diagramming with Augmented Reality
Harm Van Essen Design Considerations for Interactive Office Lighting: Interface Characteristics, Shared and Hybrid Control
Harry Farmer Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
Harsh Taneja Do People Consume the News they Trust?
Haruki Takahashi 3D Pen + 3D Printer: Exploring the Role of Humans and Fabrication Machines in Creative Making
Hasan Mahmud Prottoy The Breaking Hand: Skills, Care, and Sufferings of the Hands of an Electronic Waste Worker in Bangladesh
Hasan Shahid Ferdous "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom
Hasan Shahid Ferdous Can Mobile Augmented Reality Stimulate a Honeypot Effect? Observations from Santa's Lil Helper
Hasti Seifi Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Hayley Reid Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support
Haylla Do Carmo The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Hayun Kim Evaluating the Combination of Visual Communication Cues for HMD-based Mixed Reality Remote Collaboration
Hedvig Kjellström Dancing With Drones: Crafting Novel Artistic Expressions Through Intercorporeality
Heinrich Hussmann A Review & Analysis of Mindfulness Research in HCI: Framing Current Lines of Research and Future Opportunities
Heleen Rutjes Beyond Behavior: The Coach's Perspective on Technology in Health Coaching
Helen Brown Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
Helen Minnis Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Helen Pain Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Helen Wauck A Player-Centric Approach to Designing Spatial Skill Training Games
Helena Mentis Upside and Downside Risk in Online Security for Older Adults with Mild Cognitive Impairment
Helena Mentis Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Heloisa Candello The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Hemant Bhaskar Surale Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality
Hemant Bhaskar Surale TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality
Henning Pohl Augmented Reality Views for Occluded Interaction
Henning Pohl Charting Subtle Interaction in the HCI Literature
Henry Dixon Exploring How Privacy and Security Factor into IoT Device Purchase Behavior
Herman Saksono Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods
Hernisa Kacorri #HandsOffMyADA: A Twitter Response to the ADA Education and Reform Act
Hernisa Kacorri Hands Holding Clues for Object Recognition in Teachable Machines
Hichang Cho Collective Privacy Management in Social Media: A Cross-cultural Validation
Hidekazu Shidara TalkTraces: Real-Time Capture and Visualization of Verbal Content in Meetings
Hijung Shin B-Script: Transcript-based B-roll Video Editing with Recommendations
Hikaru Takatori Egocentric Smaller-person Experience through a Change in Visual Perspective
Hilda Tellio?Lu Socio-technical Dynamics: Cooperation of Emergent and Established Organisations in Crises and Disasters
Hiromi Nakamura Design Guideline for Developing Safe Systems that Apply Electricity to the Human Body
Hiromu Yakura REsCUE: A framework for REal-time feedback on behavioral CUEs using multimodal anomaly detection
Hiroyuki Manabe ZeRONE: Safety Drone with Blade-Free Propulsion
Hiroyuki Shinoda Direct Finger Manipulation of 3D Object Image with Ultrasound Haptic Feedback
Holger Schnädelbach The Performative Mirror Space
Holly Fiedler Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home
Holly Lawson Designing Interactive 3D Printed Models with Teachers of the Visually Impaired
Hongan Wang SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
Hongan Wang What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions
Hongbo Fu Mobi3DSketch: 3D Sketching in Mobile AR
Hongyuan Zha Visualizing Uncertainty and Alternatives in Event Sequence Predictions
Hrvoje Benko Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio
Hsiang-Ting Chen Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Hsin-Ruey Tsai ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR
Hsueh-Cheng Wang Lost in Style: Gaze-driven Adaptive Aid for VR Navigation
Huamin Qu ATMSeer: Increasing Transparency and Controllability in Automated Machine Learning
Huamin Qu PeerLens: Peer-inspired Interactive Learning Path Planning in Online Question Pool
Huamin Qu Neighborhood Perception in Bar Charts
Huan Wei PeerLens: Peer-inspired Interactive Learning Path Planning in Online Question Pool
Huawei Tu Crossing-Based Selection with Virtual Reality Head-Mounted Displays
Hugo Romat ActiveInk: (Th)Inking with Data
Hui-Shyong Yeo RotoSwype: Word-Gesture Typing using a Ring
Huib De Ridder Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality
Humphrey Yang A-line: 4D Printing Morphing Linear Composite Structures
Huy Viet Le Effect of Orientation on Unistroke Touch Gestures
Hyein Lee VirtualComponent: A Mixed-Reality Tool for Designing and Tuning Breadboarded Circuits
Hyejin Im DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Hyunsoo Lee LocknType: Lockout Task Intervention for Discouraging Smartphone App Use
I. Mackenzie An Evaluation of Radar Metaphors for Providing Directional Stimuli Using Non-Verbal Sound
Iain Carson A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays
Ian Stavness FTVR in VR: Evaluation of 3D Perception With a Simulated Volumetric Fish-Tank Virtual Reality Display
Ian Stavness Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Idan David Coding for Outdoor Play: a Coding Platform for Children to Invent and Enhance Outdoor Play Experiences
Iddo Wald Can Children Understand Machine Learning Concepts? The Effect of Uncovering Black Boxes
Ido Roll "Can you believe [1:21]?!": Content and Time-Based Reference Patterns in Video Comments
Ignacio Avellino Impacts of Telemanipulation in Robotic Assisted Surgery
Ihudiya Ogbonnaya-Ogburu Towards an Effective Digital Literacy Intervention to Assist Returning Citizens with Job Search
Il-Youp Kwak Voice Presentation Attack Detection through Text-Converted Voice Command Analysis
Ildar Muslukhov Towards Understanding the Link Between Age and Smartphone Authentication
Ilja Frissen The Scale and Structure of Personal File Collections
Iljoo Kim Voice Presentation Attack Detection through Text-Converted Voice Command Analysis
Ilyena Hirskyj-Douglas On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog
Immo Schuetz An Explanation of Fitts' Law-like Performance in Gaze-Based Selection Tasks Using a Psychophysics Approach
In Kwon Choi Concept-Driven Visual Analytics: an Exploratory Study of Model- and Hypothesis-Based Reasoning with Visualizations
In-Geon Shin Ten-Minute Silence: A New Notification UX of Mobile Instant Messenger
Indrani Medhi Thies Exploring Crowdsourced Work in Low-Resource Settings
Inga Stewart Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals
Ingrid Erickson People Who Can Take It: How Women Wikipedians Negotiate and Navigate Safety
Ingrid Lange How Data Science Workers Work with Data: Discovery, Capture, Curation, Design, Creation
Ingunn Berget Unintended Consonances: Methods to Understand Robot Motor Sound Perception
Injung Lee Geometrically Compensating Effect of End-to-End Latency in Moving-Target Selection Games
Ioan Cristian Trelea An Exploratory Study on Visual Exploration of Model Simulations by Multiple Types of Experts
Ioanna Iacovides The Role of Gaming During Difficult Life Experiences
Ioannis Pavlidis Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Irena Koprinska Detecting Personality Traits Using Eye-Tracking Data
Irene Posch Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children
Irni Eliana Khairuddin An Exploration of Bitcoin Mining Practices: Miners' Trust Challenges and Motivations
Irtaza Haider "Everyone Has Some Personal Stuff": Designing to Support Digital Privacy with Shared Mobile Phone Use in Bangladesh
Isaac Wang Exploring Virtual Agents for Augmented Reality
Isayas Adhanom The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance
Iulian Radu What Can We Learn from Augmented Reality (AR)?
Iv Ramakrishnan Accessible Gesture Typing for Non-Visual Text Entry on Smartphones
Iv Ramakrishnan Towards Enabling Blind People to Independently Write on Printed Forms
Ivan Beschastnikh Vulnerability & Blame: Making Sense of Unauthorized Access to Smartphones
Ivan George Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Ivy Acevedo Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO
J. Halderman On the Usability of HTTPS Deployment
J.D. Zamfirescu-Pereira Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects
Jack Forman ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction
Jacki O'neill Talking about Chat at Work in the Global South: An Ethnographic Study of Chat Use in India and Kenya
Jackie Yang Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality
Jacob Abbott Local Standards for Anonymization Practices in Health, Wellness, Accessibility, and Aging Research at CHI
Jacob Kittley-Davies Evaluating the Effect of Feedback from Different Computer Vision Processing Stages: A Comparative Lab Study
Jacob Ray Conservation of Procrastination: Do Productivity Interventions Save Time Or Just Redistribute It?
Jacob Ritchie A Lie Reveals the Truth: Quasimodes for Task-Aligned Data Presentation
Jacob Wobbrock Text Entry Throughput: Towards Unifying Speed and Accuracy in a Single Performance Metric
Jacob Wobbrock Crowdlicit: A System for Conducting Distributed End-User Elicitation and Identification Studies
Jacob Wobbrock Cluster Touch: Improving Touch Accuracy on Smartphones for People with Motor and Situational Impairments
Jacqueline Lane Who Would You Like to Work With?
Jacqueline Mun Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Jaegul Choo AILA: Attentive Interactive Labeling Assistant for Document Classification through Attention-Based Deep Neural Networks
Jaejeung Kim LocknType: Lockout Task Intervention for Discouraging Smartphone App Use
Jaeyeon Lee TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction
Jaeyeon Lee Diagnosing and Coping with Mode Errors in Korean-English Dual-language Keyboard
Jaeyeon Lee Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception
Jaime Ruiz Exploring Virtual Agents for Augmented Reality
Jaime Snyder Interpretive Impacts of Text Visualization: Mitigating Political Framing Effects
Jaime Snyder Visually Encoding the Lived Experience of Bipolar Disorder
Jaime Teevan Casual Microtasking: Embedding Microtasks in Facebook
Jaime Teevan An Exploration of Speech-Based Productivity Support in the Car
Jaime Teevan Sketching NLP: A Case Study of Exploring the Right Things To Design with Language Intelligence
Jaime Teevan Guidelines for Human-AI Interaction
Jake Tyler I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Jakob Karolus VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback
James Bailey Continuous Evaluation of Video Lectures from Real-Time Difficulty Self-Report
James Connell Breakdowns in Home-School Collaboration for Behavioral Intervention
James Dykes Communicating Hurricane Risks: Multi-Method Examination of Risk Imagery Diffusion
James Hays The Mental Image Revealed by Gaze Tracking
James Hodge Exploring Media Capture of Meaningful Experiences to Support Families Living with Dementia
James Landay Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality
James Landay QuizBot: A Dialogue-based Adaptive Learning System for Factual Knowledge
James Landay Poirot: A Web Inspector for Designers
James Mccann Painting with CATS: Camera-Aided Texture Synthesis
James Mccann Geppetto: Enabling Semantic Design of Expressive Robot Behaviors
James Nicholson "If It's Important It Will Be A Headline": Cybersecurity Information Seeking in Older Adults
James Pierce From HCI to HCI-Amusement: Strategies for Engaging what New Technology Makes Old
James Pierce Smart Home Security Cameras and Shifting Lines of Creepiness: A Design-Led Inquiry
James Ralston Supporting Communication About Values Between People with Multiple Chronic Conditions and their Providers
James Ralston Facilitating Self-reflection about Values and Self-care Among Individuals with Chronic Conditions
James Tompkin Evaluating Pan and Zoom Timelines and Sliders
Jan Bobeth Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research
Jan Borchers Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces
Jan Borchers ARPen: Mid-Air Object Manipulation Techniques for a Bimanual AR System with Pen & Smartphone
Jan Borchers ForceRay: Extending Thumb Reach via Force Input Stabilizes Device Grip for Mobile Touch Input
Jan Gugenheimer A Design Space for Gaze Interaction on Head-mounted Displays
Jana Funke Exploring Interaction Fidelity in Virtual Reality: Object Manipulation and Whole-Body Movements
Jandy Luik Virtual Hubs: Understanding Relational Aspects and Remediating Incubation
Jane Hoffswell Interactive Repair of Tables Extracted from PDF Documents on Mobile Devices
Jane Marshall Empowering Expression for Users with Aphasia through Constrained Creativity
Janet Read An Evaluation of Radar Metaphors for Providing Directional Stimuli Using Non-Verbal Sound
Janice Mclaughlin More than the Sum of Makers: The Complex Dynamics of Diverse Practices at Maker Faire
Janice Mclaughlin JourneyCam: Exploring Experiences of Accessibility and Mobility among Powered Wheelchair Users through Video and Data
Janin Koch May AI? Design Ideation with Cooperative Contextual Bandits
Janis Meissner More than the Sum of Makers: The Complex Dynamics of Diverse Practices at Maker Faire
Janis Whitlock Social Media TestDrive: Real-World Social Media Education for the Next Generation
Janneke Kuiper Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions
Jarrod Knibbe Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction
Jason Alexander Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Jason Brier Analyzing Value Discovery in Design Decisions Through Ethicography
Jason Hipp Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Jason Hong MessageOnTap: A Suggestive Interface to Facilitate Messaging-related Tasks
Jason Jacques Crowdworker Economics in the Gig Economy
Jason Jacques Crowdsourcing Interface Feature Design with Bayesian Optimization
Jason Lodge Continuous Evaluation of Video Lectures from Real-Time Difficulty Self-Report
Jason Tsay How Data Science Workers Work with Data: Discovery, Capture, Curation, Design, Creation
Jason Vallee How Users Interpret Bugs in Trigger-Action Programming
Jason Wuertz Healthy Lies: The Effects of Misrepresenting Player Health Data on Experience, Behavior, and Performance
Jason Yip Communication Breakdowns Between Families and Alexa
Jason Yip Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO
Jason Yip Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Jasper Tran O'leary Who Gets to Future? Race, Representation, and Design Methods in Africatown
Jatin Arora VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR
Jatin Arora Gehna: Exploring the Design Space of Jewelry as an Input Modality
Jay Chen "Everyone Has Some Personal Stuff": Designing to Support Digital Privacy with Shared Mobile Phone Use in Bangladesh
Jay Henderson Leveraging Distal Vibrotactile Feedback for Target Acquisition
Jay Rainey Gabber: Supporting Voice in Participatory Qualitative Practices
Jean Garcia-Gathright Just Give Me What I Want: How People Use and Evaluate Music Search
Jean-Baptiste Chossat HaptiVec: Presenting Haptic Feedback Vectors in Handheld Controllers using Embedded Tactile Pin Arrays
Jean-Bernard Martens Interpreting the Diversity in Subjective Judgments
Jean-Luc Vinot Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration
Jeanette Bell Collaborative Futures: Co-Designing Research Methods for Younger People Living with Dementia
Jeeeun Kim 3D Pen + 3D Printer: Exploring the Role of Humans and Fabrication Machines in Creative Making
Jeff Avery Leveraging Distal Vibrotactile Feedback for Target Acquisition
Jeff Huang Evaluating Pan and Zoom Timelines and Sliders
Jeffrey Bardzell Smart and Fermented Cities: An Approach to Placemaking in Urban Informatics
Jeffrey Bardzell Parting the Red Sea: Sociotechnical Systems and Lived Experiences of Menopause
Jeffrey Bardzell Symbiotic Encounters: HCI and Sustainable Agriculture
Jeffrey Bardzell (Re-)Framing Menopause Experiences for HCI and Design
Jeffrey Bigham App Usage Predicts Cognitive Ability in Older Adults
Jeffrey Hancock AI-Mediated Communication: How the Perception that Profile Text was Written by AI Affects Trustworthiness
Jeffrey Heer Falcon: Balancing Interactive Latency and Resolution Sensitivity for Scalable Linked Visualizations
Jeffrey Nichols Swire: Sketch-based User Interface Retrieval
Jeni Tennison Collaborative Practices with Structured Data: Do Tools Support What Users Need?
Jenn Clamen Technologies for Social Justice: Lessons from Sex Workers on the Front Lines
Jenna Ng Virtual Hubs: Understanding Relational Aspects and Remediating Incubation
Jennifer Bragg-Gresham Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Jennifer Cruz Hernandez Investigating Implicit Gender Bias and Embodiment of White Males in Virtual Reality with Full Body Visuomotor Synchrony
Jennifer Golbeck #HandsOffMyADA: A Twitter Response to the ADA Education and Reform Act
Jennifer Hobbs Interactive Sports Analytics: An Intelligent Interface for Utilizing Trajectories for Interactive Sports Play Retrieval and Analytics
Jennifer Liddle Older Voices: Supporting Community Radio Production for Civic Participation in Later Life
Jennifer Mankoff Who Gets to Future? Race, Representation, and Design Methods in Africatown
Jennifer Mankoff "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Jennifer Mankoff Clench Interface: Novel Biting Input Techniques
Jennifer Pearson Sustainabot – Exploring the Use of Everyday Foodstuffs as Output and Input for and with Emergent Users
Jennifer Pearson PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Jennifer Pearson StreetWise: Smart Speakers vs Human Help in Public Slum Settings
Jennifer Pearson Pulp Friction: Exploring the Finger Pad Periphery for Subtle Haptic Feedback
Jennifer Roberts Hackathons as Participatory Design: Iterating Feminist Utopias
Jennifer Royle Evaluating the Impact of Pseudo-Colour and Coordinate System on the Detection of Medication-induced ECG Changes
Jennifer Thom Just Give Me What I Want: How People Use and Evaluate Music Search
Jennifer Weiler A Rough Sketch of the Freehand Drawing Process: Blending the Line between Action and Artifact
Jennifer Wortman Vaughan Understanding the Effect of Accuracy on Trust in Machine Learning Models
Jennifer Wortman Vaughan Improving Fairness in Machine Learning Systems: What Do Industry Practitioners Need?
Jenny Hu Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
Jenny Kennedy Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early Adopters
Jenny Waycott Playing Blind: Revealing the World of Gamers with Visual Impairment
Jens Grubert Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Jens Maiero Multilayer Haptic Feedback for Pen-Based Tablet Interaction
Jeremie Belgihti Impacts of Telemanipulation in Robotic Assisted Surgery
Jeremy Cooperstock Detecting Perception of Smartphone Notifications Using Skin Conductance Responses
Jeremy Gordon Understanding Digitally-Mediated Empathy: An Exploration of Visual, Narrative, and Biosensory Informational Cues
Jeremy Hartmann RealityCheck: Blending Virtual Environments with Situated Physical Reality
Jeremy Viny Alternative Avenues for IoT: Designing with Non-Stereotypical Homes
Jeroen Hol Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly
Jerry Talton How do People Sort by Ratings?
Jesper Kjeldskov Assisted Shifting of Electricity Use: A Long-Term Study of Managing Residential Heating
Jess Mcintosh Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction
Jesse Dinneen The Scale and Structure of Personal File Collections
Jesse Smith Exploring Virtual Agents for Augmented Reality
Jessica Feuston Everyday Experiences: Small Stories and Mental Illness on Instagram
Jessica Hammer Beyond Dyadic Interactions: Considering Chatbots as Community Members
Jessica Hammer How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning
Jessica Hammer Brick: Toward A Model for Designing Synchronous Colocated Augmented Reality Games
Jessica Hoffman Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods
Jessica Hullman A Bayesian Cognition Approach to Improve Data Visualization
Jessica Hullman Some Prior(s) Experience Necessary: Templates for Getting Started With Bayesian Analysis
Jessica Hullman Vocal Shortcuts for Creative Experts
Jessica Hullman Decision-Making Under Uncertainty in Research Synthesis: Designing for the Garden of Forking Paths
Jessica Ip Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Jessica Pater "Notjustgirls": Exploring Male-related Eating Disordered Content across Social Media Platforms
Jessica Vandenberg A Field Study of Teachers Using a Curriculum-integrated Digital Game
Jessica Vitak Privacy and Security Considerations For Digital Technology Use in Elementary Schools
Jessie Taft Social Media TestDrive: Real-World Social Media Education for the Next Generation
Jessy Ceha Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour
Jiaan Lu Design and Evaluation of Service Robot's Proactivity in Decision-Making Support Process
Jiabin Yuan Crossing-Based Selection with Virtual Reality Head-Mounted Displays
Jianming Zhang SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
Jiannan Li PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Jianzhe Gu Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
Jichen Zhu The Impact of User Characteristics and Preferences on Performance with an Unfamiliar Voice User Interface
Jie Li Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality
Jie Liu PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Jie Yang MultiTrack: Multi-User Tracking and Activity Recognition Using Commodity WiFi
Jill Woelfer Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Jillian Ritchey How Users Interpret Bugs in Trigger-Action Programming
Jin Ha Lee Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO
Jin Huang SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
Jin-Min Seok Ten-Minute Silence: A New Notification UX of Mobile Instant Messenger
Jina Suh Guidelines for Human-AI Interaction
Jing Gao What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions
Jingjie Li Detecting Personality Traits Using Eye-Tracking Data
Jingjie Zheng i'sFree: Eyes-Free Gesture Typing via a Touch-Enabled Remote Control
Jingjie Zheng HotStrokes: Word-Gesture Shortcuts on a Trackpad
Jingyi Li Editing Spatial Layouts through Tactile Templates for People with Visual Impairments
Jinsoo Kim VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications
Jinwook Seo Understanding Personal Productivity: How Knowledge Workers Define, Evaluate, and Reflect on Their Productivity
Jinyoung Kim Machine Heuristic: When We Trust Computers More than Humans with Our Personal Information
Jiwon Yoon Voice Presentation Attack Detection through Text-Converted Voice Command Analysis
Jo D. Wake Participatory Design of VR Scenarios for Exposure Therapy
Jo Gibbs Emotion and Experience in Negotiating HIV-Related Digital Resources: "It's not just a runny nose!"
Jo Gibbs Signal Appropriation of Explicit HIV Status Disclosure Fields in Sex-Social Apps used by Gay and Bisexual Men
Jo Shin "Collective Wisdom": Inquiring into Collective Homes as a Site for HCI Design
Jo Vermeulen Digital Behaviour Change Interventions to Break and Form Habits
Jo-Yu Lo AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
Joakim Vindenes Participatory Design of VR Scenarios for Exposure Therapy
Joan Sol Roo Grasping Microgestures: Eliciting Single-hand Microgestures for Handheld Objects
Joanna Bergström Tool Extension in Human–Computer Interaction
Joanna Mcgrenere Augmenting Couples' Communication with Lifelines: Shared Timelines of Mixed Contextual Information
Joanna Mcgrenere Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Joanna Mcgrenere Beyond "One-Size-Fits-All": Understanding the Diversity in How Software Newcomers Discover and Make Use of Help Resources
João Guerreiro BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians
João Guerreiro Airport Accessibility and Navigation Assistance for People with Visual Impairments
Joaquim Jorge Warping Deixis: Distorting Gestures to Enhance Collaboration
Jocelyn Spence Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Jocelyn Spence Inalienability: Understanding Digital Gifts
Joe Marshall Abstract Machines: Overlaying Virtual Worlds on Physical Rides
Joe Marshall Sensory Alignment in Immersive Entertainment
Joe Wherton Hidden Work and the Challenges of Scalability and Sustainability in Ambulatory Assisted Living
Joel Brandt Implementing Multi-Touch Gestures with Touch Groups and Cross Events
Joel Fischer Tracking the Consumption of Home Essentials
Joel Lanir Virtual Objects in the Physical World: Relatedness and Psychological Ownership in Augmented Reality
Johannes Kunkel Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems
Johannes Schöning The Role of Physical Props in VR Climbing Environments
Johannes Wolf Effect of Orientation on Unistroke Touch Gestures
John Andrew Sastrillo Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
John Canny Swire: Sketch-based User Interface Retrieval
John Carroll Understanding and Designing for Deaf or Hard of Hearing Drivers on Uber
John Chuang Understanding Digitally-Mediated Empathy: An Exploration of Visual, Narrative, and Biosensory Informational Cues
John Dinsmore Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions
John Dudley Fast and Precise Touch-Based Text Entry for Head-Mounted Augmented Reality with Variable Occlusion
John Dudley Crowdsourcing Interface Feature Design with Bayesian Optimization
John Harris To Asymmetry and Beyond!: Improving Social Connectedness by Increasing Designed Interdependence in Cooperative Play
John Kane Methodological Gaps in Predicting Mental Health States from Social Media: Triangulating Diagnostic Signals
John Macduffie Woodburn Supporting Coping with Parkinson's Disease Through Self Tracking
John Mccarthy Printer Pals: Experience-Centered Design to Support Agency for People with Dementia
John Mccarthy Care and Design: An Ethnography of Mutual Recognition in the Context of Advanced Dementia
John Rooksby Student Perspectives on Digital Phenotyping: The Acceptability of Using Smartphone Data to Assess Mental Health
John Sweeney WhatFutures: Designing Large-Scale Engagements on WhatsApp
John Tang From Being There to Watching: Shared and Dedicated Telepresence Robot Usage at Academic Conferences
John Vines Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
John Vines Designing for Digital Playing Out
John Vines ­Understanding the Boundaries between Policymaking and HCI
John Vines Programmable Donations: Exploring Escrow-Based Conditional Giving
John Vines JourneyCam: Exploring Experiences of Accessibility and Mobility among Powered Wheelchair Users through Video and Data
John Vines Recipes for Programmable Money
John Zimmerman Unremarkable AI: Fitting Intelligent Decision Support into Critical, Clinical Decision-Making Processes
Jon Arden Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Jon Froehlich Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing
Jon Froehlich Thermporal: An Easy-To-Deploy Temporal Thermographic Sensor System to Support Residential Energy Audits
Jon Froehlich Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies
Jon Froehlich Anchored Audio Sampling: A Seamless Method for Exploring Children's Thoughts During Deployment Studies
Jon Froehlich Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Jon Mccormack In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound
Jon Rogers Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Jonas Auda Around the (Virtual) World: Infinite Walking in Virtual Reality Using Electrical Muscle Stimulation
Jonas Frich Mapping the Landscape of Creativity Support Tools in HCI
Jonas Jensen Barriers to End-User Designers of Augmented Fabrication
Jonas Schjerlund Effects of Locomotion and Visual Overview on Spatial Memory when Interacting with Wall Displays
Jonas Vogelsang Effect of Orientation on Unistroke Touch Gestures
Jonathan Appavoo Talking about Chat at Work in the Global South: An Ethnographic Study of Chat Use in India and Kenya
Jonathan Arevalo Garay Breakdowns in Home-School Collaboration for Behavioral Intervention
Jonathan Bragg Cicero: Multi-Turn, Contextual Argumentation for Accurate Crowdsourcing
Jonathan Chen Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Jonathan Eccles VARI-SOUND: A Varifocal Lens for Sound
Jonathan Grudin Chatbots, Humbots, and the Quest for Artificial General Intelligence
Jonathan Hook Virtual Hubs: Understanding Relational Aspects and Remediating Incubation
Jonathan Sharman On the Usability of HTTPS Deployment
Jonathan Tran Modeling the Engagement-Disengagement Cycle of Compulsive Phone Use
Jonna Häkkilä Together in Bed? Couples' Mobile Technology Use in Bed
Joohwan Kim NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
Joon-Gi Shin Slow Robots for Unobtrusive Posture Correction
Joonhwan Lee Comparing Data from Chatbot and Web Surveys: Effects of Platform and Conversational Style on Survey Response Quality
Joonyoung Park LocknType: Lockout Task Intervention for Discouraging Smartphone App Use
Jordan Wirfs-Brock Understanding Online News Behaviors
Jorge Goncalves Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports
Jorge Piazentin Ono HistoryTracker: Minimizing Human Interactions in Baseball Game Annotation
Jorge Saldivar Online Idea Management for Civic Engagement: A Study on the Benefits of Integration with Social Networking
Jörn Hurtienne Only one item left? Heuristic Information Trumps Calorie Count When Supporting Healthy Snacking Under Low Self-Control
José Marcano-Belisario Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Josef Van Genabith Multi-Modal Approaches for Post-Editing Machine Translation
Joseph Grafsgaard Time to Scale: Generalizable Affect Detection for Tens of Thousands of Students across An Entire School Year
Joseph Newbold As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity
Joseph Seering Designing User Interface Elements to Improve the Quality and Civility of Discourse in Online Commenting Behaviors
Joseph Seering Beyond Dyadic Interactions: Considering Chatbots as Community Members
Joseph Seering The Channel Matters: Self-disclosure, Reciprocity and Social Support in Online Cancer Support Groups
Josephine Hoy Human-Computer Insurrection: Notes on an Anarchist HCI
Josephine Hoy Hackathons as Participatory Design: Iterating Feminist Utopias
Joshua Jung Automating the Intentional Encoding of Human-Designable Markers
Joshua Mcmanus Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays
Joshua Mcveigh-Schultz Shaping Pro-Social Interaction in VR: An Emerging Design Framework
Joshua Miele Editing Spatial Layouts through Tactile Templates for People with Visual Impairments
Joshua Newn Frame Analysis of Voice Interaction Gameplay
Joshua Reno Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Joshua Shi Pyrus: Designing A Collaborative Programming Game to Promote Problem Solving Behaviors
Josip Car Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Joslin Goh Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour
Jotaro Shigeyama Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model
Joyce Lee "My blood sugar is higher on the weekends": Finding a Role for Context and Context-Awareness in the Design of Health Self-Management Technology
Joyojeet Pal Rumors and Collective Sensemaking: Managing Ambiguity in an Informal Marketplace
Joyojeet Pal Exploring Crowdsourced Work in Low-Resource Settings
Ju Row Farr Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Juan Bello Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists
Juan Maestre Signal Appropriation of Explicit HIV Status Disclosure Fields in Sex-Social Apps used by Gay and Bisexual Men
Juan Pablo Hourcade Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision Loss
Juan Pablo Martinez Avila Encumbered Interaction: a Study of Musicians Preparing to Perform
Judith Dörrenbächer Changing Perspective: A Co-Design Approach to Explore Future Possibilities of Divergent Hearing
Judith Good Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Juergen Baumgartner Pictorial System Usability Scale (P-SUS): Developing an Instrument for Measuring Perceived Usability
Juergen Sauer Pictorial System Usability Scale (P-SUS): Developing an Instrument for Measuring Perceived Usability
Juho Kim How to Design Voice Based Navigation for How-To Videos
Julia Deeb-Swihart Understanding Law Enforcement Strategies and Needs for Combating Human Trafficking
Julia Dominiak Clairbuoyance: Improving Directional Perception for Swimmers
Julia Himmelsbach Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research
Julia Kloiber Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Julia Proft Implicit Communication of Actionable Information in Human-AI teams
Julia Wayrauther Communicating Uncertainty in Fertility Prognosis
Julian Edbrooke-Childs 'I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Julian Frommel Exploring Interaction Fidelity in Virtual Reality: Object Manipulation and Whole-Body Movements
Julian Petford A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays
Julie Barnett Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
Julie Demuth Communicating Hurricane Risks: Multi-Method Examination of Risk Imagery Diffusion
Julie Doyle Managing Multimorbidity: Identifying Design Requirements for a Digital Self-Management Tool to Support Older Adults with Multiple Chronic Conditions
Julie Ducasse BotMap: Non-Visual Panning and Zooming with an Actuated Tabletop Tangible Interface
Julie Ducasse Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Julie Kientz Communication Breakdowns Between Families and Alexa
Julie Kientz Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO
Julie Williamson PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers
Julien Gori Speed-Accuracy Tradeoff: A Formal Information-Theoretic Transmission Scheme (FITTS)
Jumpei Kobayashi Paragraph-based Faded Text Facilitates Reading Comprehension
Jun Gong Aarnio: Passive Kinesthetic Force Output for Foreground Interactions on an Interactive Chair
Jun Gong AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
Jun Gong Instrumenting and Analyzing Fabrication Activities, Users, and Expertise
Jun Ho Huh Voice Presentation Attack Detection through Text-Converted Voice Command Analysis
Jun Nishida Preemptive Action: Accelerating Human Reaction using Electrical Muscle Stimulation Without Compromising Agency
Jun Nishida Egocentric Smaller-person Experience through a Change in Visual Perspective
Jun Rekimoto Design Guideline for Developing Safe Systems that Apply Electricity to the Human Body
Jun Rekimoto SottoVoce: An Ultrasound Imaging-Based Silent Speech Interaction Using Deep Neural Networks
Jun Rekimoto ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR
Jun Zhao 'I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Jun-Hyun Kim Interstices: Sustained Spatial Relationships between Hands and Surfaces Reveal Anticipated Action
Junbong Song Slow Robots for Unobtrusive Posture Correction
Jung-Tai King Measuring the Influences of Musical Parameters on Cognitive and Behavioral Responses to Audio Notifications Using EEG and Large-scale Online Studies
Jung-Tai King To Repeat or Not to Repeat? Redesigning Repeating Auditory Alarms Based on EEG Analysis
Jungjin Lee PicMe: Interactive Visual Guidance for Taking Requested Photo Composition
Junhyeok Kim PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Junichi Yamaoka FoldTronics: Creating 3D Objects with Integrated Electronics Using Foldable Honeycomb Structures
Junjun Fan What Can Gestures Tell? Detecting Motor Impairment in Early Parkinson's from Common Touch Gestural Interactions
Jürgen Steimle Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces
Jürgen Steimle LASEC: Instant Fabrication of Stretchable Circuits Using a Laser Cutter
Jürgen Steimle Grasping Microgestures: Eliciting Single-hand Microgestures for Handheld Objects
Jürgen Steimle Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception
Jürgen Ziegler Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems
Jussi Mikkonen Frequency-Based Design of Smart Textiles
Justin Cheng Understanding Perceptions of Problematic Facebook Use: When People Experience Negative Life Impact and a Lack of Control
Justin Cheng When Do People Trust Their Social Groups?
Justin Cranshaw Sketching NLP: A Case Study of Exploring the Right Things To Design with Language Intelligence
Justin Dwyer Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience
Justin Edwards What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Justin Matejka Geppetto: Enabling Semantic Design of Expressive Robot Behaviors
Justin Park Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Justin Petelka Put Your Warning Where Your Link Is: Improving and Evaluating Email Phishing Warnings
Justin Reed Basdeo Defending My Castle: A Co-Design Study of Privacy Mechanisms for Smart Homes
Justin Salamon HistoryTracker: Minimizing Human Interactions in Baseball Game Annotation
Justin Weisz Thinking Too Classically: Toward a Research Agenda for Human-Quantum Computer Interaction
Justin Weisz Resilient Chatbots: Repair Strategy Preferences for Conversational Breakdowns
Justin Wu I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Justin Xu QuizBot: A Dialogue-based Adaptive Learning System for Factual Knowledge
Kadri Bugra Ozutemiz FiberWire: Embedding Electronic Function into 3D Printed Mechanically Strong, Lightweight Carbon Fiber Composite Objects
Kai Kunze Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild
Kai Lukoff Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
Kai Zheng Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Kaiwen Sun You 'Might' Be Affected: An Empirical Analysis of Readability and Usability Issues in Data Breach Notifications
Kaiwen Sun It's My Data! Tensions Among Stakeholders of a Learning Analytics Dashboard
Kaja Jasinska "Everyone Brings Their Grain of Salt": Designing for Low-Literate Parental Engagement with a Mobile Literacy Technology in Côte d'Ivoire
Kalyan Veeramachaneni ATMSeer: Increasing Transparency and Controllability in Automated Machine Learning
Kaoru Misaki Guerilla Warfare and the Use of New (and Some Old) Technology: Lessons from FARC's Armed Struggle in Colombia
Karan Dhabalia MessageOnTap: A Suggestive Interface to Facilitate Messaging-related Tasks
Karan Singh Color Builder: A Direct Manipulation Interface for Versatile Color Theme Authoring
Karan Singh HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content
Karen Guldberg Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Karim Jabbar Blockchain Assemblages: Whiteboxing Technology and Transforming Infrastructural Imaginaries
Karla Badillo-Urquiola Risk vs. Restriction: The Tension between Providing a Sense of Normalcy and Keeping Foster Teens Safe Online
Karmen Franinović Shape Changing Surfaces and Structures: Design Tools and Methods for Electroactive Polymers
Karon Maclean Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Karrie Karahalios Trust and Recall of Information across Varying Degrees of Title-Visualization Misalignment
Karrie Karahalios User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Karrie Karahalios Understanding Visual Cues in Visualizations Accompanied by Audio Narrations
Karthik Bhat Apprise: Supporting the Critical-Agency of Victims of Human Trafficking in Thailand
Karthik Ramani Shape Structuralizer: Design, Fabrication, and User-driven Iterative Refinement of 3D Mesh Models
Kartik Mathur Gehna: Exploring the Design Space of Jewelry as an Input Modality
Kasper Hornbæk A Framework for the Experience of Meaning in Human-Computer Interaction
Kasper Hornbæk Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction
Kasper Hornbæk Tool Extension in Human–Computer Interaction
Kasper Hornbæk Augmented Reality Views for Occluded Interaction
Kasper Hornbæk Charting Subtle Interaction in the HCI Literature
Kasper Hornbæk Effects of Locomotion and Visual Overview on Spatial Memory when Interacting with Wall Displays
Katarina Bulovic FoldTronics: Creating 3D Objects with Integrated Electronics Using Foldable Honeycomb Structures
Katarzyna Odrozek Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Kate Hennessy City Explorer: The Design and Evaluation of a Location-Based Community Information System
Kate Krontiris Hackathons as Participatory Design: Iterating Feminist Utopias
Katerina Avramides Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Katharina Reinecke Pay Attention, Please: Formal Language Improves Attention in Volunteer and Paid Online Experiments
Katharina Reinecke The Impact of Web Browser Reader Views on Reading Speed and User Experience
Katharina Reinecke r/science: Challenges and Opportunities in Online Science Communication
Katherine Isbister Making Sense of Human-Food Interaction
Katherine Isbister Designing 'True Colors': A Social Wearable that Affords Vulnerability
Katherine Isbister Shaping Pro-Social Interaction in VR: An Emerging Design Framework
Katherine Kuchenbecker Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Kathleen O'leary Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Kathrin Dernbecher Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads
Kathrin Gerling Design Goals for Playful Technology to Support Physical Activity Among Wheelchair Users
Kathrin Pollmann How to Work in the Car of the Future? A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights
Kathryn Ringland A Place to Play: The (Dis)Abled Embodied Experience for Autistic Children in Online Spaces
Katie Davis A Badge, Not a Barrier: Designing for–and Throughout–Digital Badge Implementation
Katie Davis "Everything's the Phone": Understanding the Phone's Supercharged Role in Parent-Teen Relationships
Katie Davis Modeling the Engagement-Disengagement Cycle of Compulsive Phone Use
Katie Li Communication Cost of Single-user Gesturing Tool in Laparoscopic Surgical Training
Katie Quehl Understanding Online News Behaviors
Katie Yaeger Do People Consume the News they Trust?
Katie Yang Modeling the Engagement-Disengagement Cycle of Compulsive Phone Use
Katja Rogers ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
Katja Rogers Exploring Interaction Fidelity in Virtual Reality: Object Manipulation and Whole-Body Movements
Katta Spiel Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children
Katy Gero Metaphoria: An Algorithmic Companion for Metaphor Creation
Katy Madier 360proto: Making Interactive Virtual Reality & Augmented Reality Prototypes from Paper
Katya Borgos-Rodriguez Engaging Low-Income African American Older Adults in Health Discussions through Community-based Design Workshops
Kayla Carucci Making Well-being: Exploring the Role of Makerspaces in Long Term Care Facilities
Kayla Jacobs Evaluating Expert Curation in a Baby Milestone Tracking App
Kayur Patel App Usage Predicts Cognitive Ability in Older Adults
Kazuya Saito FoldTronics: Creating 3D Objects with Integrated Electronics Using Foldable Honeycomb Structures
Keiko Katsuragawa PledgeWork: Online Volunteering through Crowdwork
Keita Higuchi BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians
Keith Jenkins Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals
Keith Vertanen Fast and Precise Touch-Based Text Entry for Head-Mounted Augmented Reality with Variable Occlusion
Keith Vertanen VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text
Kellie Morrissey Printer Pals: Experience-Centered Design to Support Agency for People with Dementia
Kellie Morrissey Older Voices: Supporting Community Radio Production for Civic Participation in Later Life
Kellie Morrissey Exploring Media Capture of Meaningful Experiences to Support Families Living with Dementia
Kelly Caine Can Privacy Be Satisfying? On Improving Viewer Satisfaction for Privacy-Enhanced Photos Using Aesthetic Transforms
Kelly Widdicks Streaming, Multi-Screens and YouTube: The New (Unsustainable) Ways of Watching in the Home
Kelsey Toporski "My blood sugar is higher on the weekends": Finding a Role for Context and Context-Awareness in the Design of Health Self-Management Technology
Ken Hinckley DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Ken Hinckley HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content
Ken Hinckley Sensing Posture-Aware Pen+Touch Interaction on Tablets
Ken Hinckley ActiveInk: (Th)Inking with Data
Ken Pfeuffer Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality
Kening Zhu HapTwist: Creating Interactive Haptic Proxies in Virtual Reality Using Low-cost Twistable Artefacts
Kenji Suzuki The Invisible Potential of Facial Electromyography: A Comparison of EMG and Computer Vision when Distinguishing Posed from Spontaneous Smiles
Kenji Suzuki EnhancedTouchX: Smart Bracelets for Augmenting Interpersonal Touch Interactions
Kenji Suzuki Egocentric Smaller-person Experience through a Change in Visual Perspective
Kenneth Holmqvist The Mental Image Revealed by Gaze Tracking
Kenneth Holstein Improving Fairness in Machine Learning Systems: What Do Industry Practitioners Need?
Kenny Choo Examining Augmented Virtuality Impairment Simulation for Mobile App Accessibility Design
Kent Seamons I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Kentaro Toyama Towards an Effective Digital Literacy Intervention to Assist Returning Citizens with Job Search
Kentaro Toyama Making Well-being: Exploring the Role of Makerspaces in Long Term Care Facilities
Kentaro Yasu Magnetact: Magnetic-sheet-based Haptic Interfaces for Touch Devices
Kesler Tanner Poirot: A Web Inspector for Designers
Ketki Jadhav Brick: Toward A Model for Designing Synchronous Colocated Augmented Reality Games
Kevin Beltran Investigating Implicit Gender Bias and Embodiment of White Males in Virtual Reality with Full Body Visuomotor Synchrony
Kevin Doherty Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Kevin Hu VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Kevin Hu VizML: A Machine Learning Approach to Visualization Recommendation
Kevin Larson The Impact of Web Browser Reader Views on Reading Speed and User Experience
Kevin Lee Eye-Write: Gaze Sharing for Collaborative Writing
Kevin Mackenzie An Explanation of Fitts' Law-like Performance in Gaze-Based Selection Tasks Using a Psychophysics Approach
Kevin Reuss Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Kevin Roundy A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Kevin Stanley Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Kevin Storer Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Kewei Xia MessageOnTap: A Suggestive Interface to Facilitate Messaging-related Tasks
Khairi Reda Concept-Driven Visual Analytics: an Exploratory Study of Model- and Hypothesis-Based Reasoning with Visualizations
Khalad Hasan PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Khari Outram PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers
Kiel Long Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
Kiley Sobel Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Kiley Sobel Managerial Visions: Stories of Upgrading and Maintaining the Public Restroom with IoT
Kim Borrmann The Smartphone as a Pacifier and its Consequences: Young adults' smartphone usage in moments of solitude and correlations to self-reflection
Kim Marriott Making Sense of Art: Access for Gallery Visitors with Vision Impairments
Kimia Kiani Beyond "One-Size-Fits-All": Understanding the Diversity in How Software Newcomers Discover and Make Use of Help Resources
Kimiko Ryokai Life-Affirming Biosensing in Public: Sounding Heartbeats on a Red Bench
Kin Chung Kwan Mobi3DSketch: 3D Sketching in Mobile AR
Kirsten Cater Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
Kjetil Hansen Sound Forest: Evaluation of an Accessible Multisensory Music Installation
Klaus Gramann Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Klaus Kruttwig Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception
Klemen Lilija Augmented Reality Views for Occluded Interaction
Klemens Weigl In UX We Trust: Investigation of Aesthetics and Usability of Driver-Vehicle Interfaces and Their Impact on the Perception of Automated Driving
Klen Copic Pucihar Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Kohei Matsumura Long-Term Value of Social Robots through the Eyes of Expert Users
Konstantin Beznosov Towards Understanding the Link Between Age and Smartphone Authentication
Konstantin Beznosov Vulnerability & Blame: Making Sense of Unauthorized Access to Smartphones
Konstantinos Koiliaris How do People Sort by Ratings?
Kori Inkpen Guidelines for Human-AI Interaction
Kosuke Sato Egocentric Smaller-person Experience through a Change in Visual Perspective
Kotaro Hara Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Kouta Minamizawa ThermalBracelet: Exploring Thermal Haptic Feedback Around the Wrist
Kris Kitani BBeep: A Sonic Collision Avoidance System for Blind Travellers and Nearby Pedestrians
Kris Kitani Airport Accessibility and Navigation Assistance for People with Visual Impairments
Kris Luyten JigFab: Computational Design of Constraints to Facilitate Fabrication with Power Tools
Krishna Dusad How do People Sort by Ratings?
Kristen Vaccaro User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Kristin Candan Methodological Gaps in Predicting Mental Health States from Social Media: Triangulating Diagnostic Signals
Kristin Williams "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Kristina Andersen From HCI to HCI-Amusement: Strategies for Engaging what New Technology Makes Old
Kristina Andersen The Magic Machine Workshops: Making Personal Design Knowledge
Kristina Höök HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Kristina Höök Emotion Work in Experience-Centered Design
Kristina Höök Dancing With Drones: Crafting Novel Artistic Expressions Through Intercorporeality
Kristoffer Braun I (Don't) See What You Typed There! Shoulder-surfing Resistant Password Entry on Gamepads
Kruakae Pothong Autonomous Distributed Energy Systems: Problematising the Invisible through Design, Drama and Deliberation
Krzysztof Gajos DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Kuan-Ju Wu Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects
Kuan-Yin Chen Does Who Matter? Studying the Impact of Relationship Characteristics on Receptivity to Mobile IM Messages
Kurt Luther Critter: Augmenting Creative Work with Dynamic Checklists, Automated Quality Assurance, and Contextual Reviewer Feedback
Kurt Thomas "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Kurtis Danyluk Look-From Camera Control for 3D Terrain Maps
Kwan-Liu Ma TalkTraces: Real-Time Capture and Visualization of Verbal Content in Meetings
Kyle Harris Concept-Driven Visual Analytics: an Exploratory Study of Model- and Hypothesis-Based Reasoning with Visualizations
Kyle Montague WhatFutures: Designing Large-Scale Engagements on WhatsApp
Kyle Montague Exploring Media Capture of Meaningful Experiences to Support Families Living with Dementia
Kyle Montague Gabber: Supporting Voice in Participatory Qualitative Practices
Kyle Rector Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision Loss
Kyle Rector Virtual Showdown: An Accessible Virtual Reality Game with Scaffolds for Youth with Visual Impairments
Kyung-Ryong Lee Bookly: An Interactive Everyday Artifact Showing the Time of Physically Accumulated Reading Activity
Kyungjun Lee Hands Holding Clues for Object Recognition in Teachable Machines
Kyungsik Han How Do Humans Assess the Credibility on Web Blogs: Qualifying and Verifying Human Factors with Machine Learning
Lachlan Urquhart Card Mapper: Enabling Data-Driven Reflections on Ideation Cards
Laia Turmo Vidal ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup
Lan Gao I Bought This for Me to Look More Ordinary: A Study of Blind People Doing Online Shopping
Lane Harrison Evaluating Preference Collection Methods for Interactive Ranking Analytics
Lap-Fai Yu Lost in Style: Gaze-driven Adaptive Aid for VR Navigation
Lap-Fai Yu Audible Panorama: Automatic Spatial Audio Generation for Panorama Imagery
Lap-Fai Yu Pose-Guided Level Design
Lara Mangravite Supporting Coping with Parkinson's Disease Through Self Tracking
Lara Vujović Just Give Me What I Want: How People Use and Evaluate Music Search
Larissa Nicholls Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early Adopters
Larissa Pschetz Autonomous Distributed Energy Systems: Problematising the Invisible through Design, Drama and Deliberation
Larsson Omberg Supporting Coping with Parkinson's Disease Through Self Tracking
Laton Vermette Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Laura Benton What's Missing: The Role of Instructional Design in Children's Games-Based Learning
Laura Dabbish Career Mentoring in Online Communities: Seeking and Receiving Advice from an Online Community
Laura Devendorf AdaCAD: Crafting Software For Smart Textiles Design
Laura Devendorf From HCI to HCI-Amusement: Strategies for Engaging what New Technology Makes Old
Laura Koesten Collaborative Practices with Structured Data: Do Tools Support What Users Need?
Laura Lascau Monotasking or Multitasking: Designing for Crowdworkers' Preferences
Laura Maye Using Both Hands: Tangibles for Stroke Rehabilitation in the Home
Laura Meng Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies
Laura Pina Breakdowns in Home-School Collaboration for Behavioral Intervention
Laura Sanely Gaytán-Lugo "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Laura Scheepmaker Nurturing Constructive Disagreement - Agonistic Design with Neurodiverse Children
Lauren Lieberman Virtual Showdown: An Accessible Virtual Reality Game with Scaffolds for Youth with Visual Impairments
Lauren Milne Understanding the Impact of TVIs on Technology Use and Selection by Children with Visual Impairments
Lauren Reining "Notjustgirls": Exploring Male-related Eating Disordered Content across Social Media Platforms
Laurence Nigay PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Laurent Denoue Overcoming Distractions during Transitions from Break to Work using a Conversational Website-Blocking System
Laurent Grisoni Leveraging Distal Vibrotactile Feedback for Target Acquisition
Laurianne Sitbon Co-Design Beyond Words: 'Moments of Interaction' with Minimally-Verbal Children on the Autism Spectrum
Laurie Buys The Adventures of Older Authors: Exploring Futures through Co-Design Fictions
Laurie Buys Older People Inventing their Personal Internet of Things with the IoT Un-Kit Experience
Lawrence Kim SwarmHaptics: Haptic Display with Swarm Robots
Lea Albaugh Digital Fabrication of Soft Actuated Objects by Machine Knitting
Lea Schmeer Enable or Disable Gamification?
Leah Findlater Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing
Leah Findlater Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies
Leah Kulp Comparing the Effects of Paper and Digital Checklists on Team Performance in Time-Critical Work
Leandro Flórez-Aristizábal DesignABILITY: Framework for the Design of Accessible Interactive Tools to Support Teaching to Children with Disabilities
Lee Skrypchuk Haptic Navigation Cues on the Steering Wheel
Lei Shi PeerLens: Peer-inspired Interactive Learning Path Planning in Online Question Pool
Lei Shi Designing Interactive 3D Printed Models with Teachers of the Visually Impaired
Leigh Clark What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Leilah Lyons Connect-to-Connected Worlds: Piloting a Mobile, Data-Driven Reflection Tool for an Open-Ended Exhibit
Lena Hegemann May AI? Design Ideation with Cooperative Contextual Bandits
Lena Mamykina Personal Health Oracle: Explorations of Personalized Predictions in Diabetes Self-Management
Lena Reinfelder Security Managers Are Not The Enemy Either
Leon Gatys App Usage Predicts Cognitive Ability in Older Adults
Leona Bunting What's Missing: The Role of Instructional Design in Children's Games-Based Learning
Leona Holloway Making Sense of Art: Access for Gallery Visitors with Vision Impairments
Leonhard Mertl Passquerade: Improving Error Correction of Text Passwords on Mobile Devices by using Graphic Filters for Password Masking
Leslie Dechurch Who Would You Like to Work With?
Letizia Chisari VARI-SOUND: A Varifocal Lens for Sound
Lev Poretski Virtual Objects in the Physical World: Relatedness and Psychological Ownership in Augmented Reality
Leysia Palen Communicating Hurricane Risks: Multi-Method Examination of Risk Imagery Diffusion
Li-Yi Wei Interactive Body-Driven Graphics for Augmented Video Performance
Lia Tirabeni Personal Informatics for Sport: Meaning, Body, and Social Relations in Amateur and Elite Athletes
Liam Mason Design Goals for Playful Technology to Support Physical Activity Among Wheelchair Users
Lifeng Zhu Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
Liga Lavrinovica Underneath the Skin: An Analysis of YouTube Videos to Understand Insertable Device Interaction
Likang Sun Designing User Interface Elements to Improve the Quality and Civility of Discourse in Online Commenting Behaviors
Lila Kossyvaki Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Liliana Ovalle My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Lilly Irani Ways of Knowing When Research Subjects Care
Lily Lin Understanding Digitally-Mediated Empathy: An Exploration of Visual, Narrative, and Biosensory Informational Cues
Lina Qiu Towards Understanding the Link Between Age and Smartphone Authentication
Linda Boyle In UX We Trust: Investigation of Aesthetics and Usability of Driver-Vehicle Interfaces and Their Impact on the Perception of Automated Driving
Linda Kiel Supporting Communication About Values Between People with Multiple Chronic Conditions and their Providers
Lindsay Ball Virtual Showdown: An Accessible Virtual Reality Game with Scaffolds for Youth with Visual Impairments
Lindsay Macdonald Vermeulen Mapping the Landscape of Creativity Support Tools in HCI
Lindsay Reynolds Design and Evaluation of a Social Media Writing Support Tool for People with Dyslexia
Linge Zhang As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity
Linghan Zhang MultiTrack: Multi-User Tracking and Activity Recognition Using Commodity WiFi
Lingyi Zhang From Gender Biases to Gender-Inclusive Design: An Empirical Investigation
Lining Yao ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction
Lining Yao A-line: 4D Printing Morphing Linear Composite Structures
Lining Yao Digital Fabrication of Soft Actuated Objects by Machine Knitting
Lining Yao Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
Lining Yao ElectroDermis: Fully Untethered, Stretchable, and Highly-Customizable Electronic Bandages
Lisa Michael Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems
Lisette Van Gemert-Pijnen Putting the Value in VR: How to Systematically and Iteratively Develop a Value-Based VR Application with a Complex Target Group
Liwei Chan ThermalBracelet: Exploring Thermal Haptic Feedback Around the Wrist
Liwei Jiang QuizBot: A Dialogue-based Adaptive Learning System for Factual Knowledge
Lizhe Qi Reading Face, Reading Health: Exploring Face Reading Technologies for Everyday Health
Lizzie Coles-Kemp Relations are more than Bytes: Re-thinking the Benefits of Smart Services through People and Things
Lizzie Coles-Kemp Accessing a New Land: Designing for a Social Conceptualisation of Access
Logan Walls A Bayesian Cognition Approach to Improve Data Visualization
Löic David GymSoles: Improving Squats and Dead-Lifts by Visualizing the User's Center of Pressure
Lois Weaver Embodied Imagination: An Approach to Stroke Recovery Combining Participatory Performance and Interactive Technology
Long Sha Interactive Sports Analytics: An Intelligent Interface for Utilizing Trajectories for Interactive Sports Play Retrieval and Analytics
Loraine Clarke Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Lorin Dole Face and Ecological Validity in Simulations: Lessons from Search-and-Rescue HRI
Lorrie Cranor Exploring How Privacy and Security Factor into IoT Device Purchase Behavior
Louisa Remedios "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom
Louise Lawrence Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction
Lubna Razaq Digital Financial Needs of Micro-entrepreneur Women in Pakistan: Is Mobile Money The Answer?
Luca Cernuzzi Online Idea Management for Civic Engagement: A Study on the Benefits of Integration with Social Networking
Luca Damasco Designing User Interface Elements to Improve the Quality and Civility of Discourse in Online Commenting Behaviors
Lucas Colusso A Translational Science Model for HCI
Lucas Colusso r/science: Challenges and Opportunities in Online Science Communication
Lucas Kempe-Cook Behind the Voices: The Practice and Challenges of Esports Casters
Ludvig Elblaus Sound Forest: Evaluation of an Accessible Multisensory Music Installation
Ludwig Trotter Programmable Donations: Exploring Escrow-Based Conditional Giving
Ludwig Wall Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Luigi De Russis The Race Towards Digital Wellbeing: Issues and Opportunities
Luigi De Russis Empowering End Users in Debugging Trigger-Action Rules
Luis Carriço Vulnerability & Blame: Making Sense of Unauthorized Access to Smartphones
Luis Chaidez The "Comadre" Project: An Asset-Based Design Approach to Connecting Low-Income Latinx Families to Out-of-School Learning Opportunities
Lujo Bauer A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Lukas Gehrke Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Lukas Heilmann Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Lukas Mecke Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality
Luke Franzke Shape Changing Surfaces and Structures: Design Tools and Methods for Electroactive Polymers
Luke Murray Opportunities for Automating Email Processing: A Need-Finding Study
Luma Tabbaa Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals
Lydia Chilton VisiBlends: A Flexible Workflow for Visual Blends
Lydia Chilton Metaphoria: An Algorithmic Companion for Metaphor Creation
Lydia Chilton Cicero: Multi-Turn, Contextual Argumentation for Accurate Crowdsourcing
Lynne Baillie A Wee Bit More Interaction: Designing and Evaluating an Overactive Bladder App
Lynne Coventry "If It's Important It Will Be A Headline": Cybersecurity Information Seeking in Older Adults
M.C. Schraefel A Review & Analysis of Mindfulness Research in HCI: Framing Current Lines of Research and Future Opportunities
Maarten Bos Analyzing the Use of Camera Glasses in the Wild
Madeline Balaam Designing for Digital Playing Out
Madeline Balaam Emotion Work in Experience-Centered Design
Madelon Hulsebos VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Madhu Reddy "Tricky to get your head around": Information Work of People Managing Chronic Kidney Disease in the UK
Magy Seif El-Nasr Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods
Maher Khelifi Beyond the Patient Portal: Supporting Needs of Hospitalized Patients
Maheshya Weerasinghe Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Mahmood Sharif A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Maitraye Das The Gendered Geography of Contributions to OpenStreetMap: Complexities in Self-Focus Bias
Majed Al Zayer The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance
Majed Samad Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio
Makayla Lewis Follow the Money: Managing Personal Finance Digitally
Maki Rooksby Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Malika Nurbekova Evaluating Preference Collection Methods for Interactive Ranking Analytics
Manaswi Saha Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Mandy Rose Behind the Curtain of the "Ultimate Empathy Machine": On the Composition of Virtual Reality Nonfiction Experiences
Maneesh Agrawala VisiBlends: A Flexible Workflow for Visual Blends
Maneesh Agrawala Editing Spatial Layouts through Tactile Templates for People with Visual Impairments
Maneesh Agrawala Pinpoint: A PCB Debugging Pipeline Using Interruptible Routing and Instrumentation
Maneesh Agrawala How to Design Voice Based Navigation for How-To Videos
Manfred Tscheligi Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research
Manu Chopra Exploring Crowdsourced Work in Low-Resource Settings
Manya Sleeper Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Mar Gonzalez-Franco TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction
Mar Gonzalez-Franco I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Marc Alexa Understanding Metamaterial Mechanisms
Marc Alexa The Mental Image Revealed by Gaze Tracking
Marc Baloup RayCursor: A 3D Pointing Facilitation Technique based on Raycasting
Marc Erich Latoschik Usability of Gamified Knowledge Learning in VR and Desktop-3D
Marc Hassenzahl Changing Perspective: A Co-Design Approach to Explore Future Possibilities of Divergent Hearing
Marc Langheinrich Sharing Economy Design Cards
Marc Macé BotMap: Non-Visual Panning and Zooming with an Actuated Tabletop Tangible Interface
Marc Schubhan Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads
Marcel Lahaye ForceRay: Extending Thumb Reach via Force Input Stabilizes Device Grip for Mobile Touch Input
Marco Aurisicchio Understanding Affective Experiences with Conversational Agents
Marco Fendrich Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Marco Manca Trigger-Action Programming for Personalising Humanoid Robot Behaviour
Marco Pavone Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality
Marcos Serrano Finding Information on Non-Rectangular Interfaces
Marcus Amalachandran Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing
Marcus Carter Frame Analysis of Voice Interaction Gameplay
Margaret Burnett From Gender Biases to Gender-Inclusive Design: An Empirical Investigation
Margaret Drouhard Human-Computer Insurrection: Notes on an Anarchist HCI
Margot Brereton The Adventures of Older Authors: Exploring Futures through Co-Design Fictions
Margot Brereton Position Exchange Workshops: A Method to Design for Each Other in Families
Margot Brereton Co-Design Beyond Words: 'Moments of Interaction' with Minimally-Verbal Children on the Autism Spectrum
Margot Brereton Designing Participatory Sensing with Remote Communities to Conserve Endangered Species
Margot Brereton Older People Inventing their Personal Internet of Things with the IoT Un-Kit Experience
Maria Hwang Personal Health Oracle: Explorations of Personalized Predictions in Diabetes Self-Management
Maria Kallionpaa Failing with Style: Designing for Aesthetic Failure in Interactive Performance
Maria Matsangidou Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals
Maria Reyes The Effects of Interruption Timings on Autonomous Height-Adjustable Desks that Respond to Task Changes
Maria Reyes Slow Robots for Unobtrusive Posture Correction
Maria Roussou Transformation through Provocation?
Maria Shugrina Color Builder: A Direct Manipulation Interface for Versatile Color Theme Authoring
Maria Teresa Llano Rodriguez In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound
Maria Tomprou Career Mentoring in Online Communities: Seeking and Receiving Advice from an Online Community
Maria Vraka Underneath the Skin: An Analysis of YouTube Videos to Understand Insertable Device Interaction
Mariam Hassib Personal Mobile Messaging in Context: Chat Augmentations for Expressiveness and Awareness
Mariam Hassib Communicating Uncertainty in Fertility Prognosis
Marian Harbach A Promise Is A Promise: The Effect of Commitment Devices on Computer Security Intentions
Marianna Obrist "Like Popcorn": Crossmodal Correspondences Between Scents, 3D Shapes and Emotions in Children
Marianna Obrist I'm Sensing in the Rain: Spatial Incongruity in Visual-Tactile Mid-Air Stimulation Can Elicit Ownership in VR Users
Marianna Obrist Sampling Strategy for Ultrasonic Mid-Air Haptics
Marie-Aude Vitrani Impacts of Telemanipulation in Robotic Assisted Surgery
Marie-Laure Zollinger Security – Visible, Yet Unseen?
Marilena Mademtzi Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Marilyn Lennon Making Diabetes Education Interactive: Tangible Educational Toys for Children with Type-1 Diabetes
Marina Zannoli An Explanation of Fitts' Law-like Performance in Gaze-Based Selection Tasks Using a Psychophysics Approach
Mario Schneller Passquerade: Improving Error Correction of Text Passwords on Mobile Devices by using Graphic Filters for Password Masking
Marisa Vasconcelos The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Marisol Wong-Villacres Engaging Lived and Virtual Realities
Marisol Wong-Villacres The Parenting Actor-Network of Latino Immigrants in the United States
Marissa Argentina Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Mark Billinghurst Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction
Mark Billinghurst Evaluating the Combination of Visual Communication Cues for HMD-based Mixed Reality Remote Collaboration
Mark Billinghurst On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction
Mark Billinghurst Warping Deixis: Distorting Gestures to Enhance Collaboration
Mark Cartwright Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists
Mark D'inverno In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound
Mark Hancock Quantitative Measurement of Tool Embodiment for Virtual Reality Input Alternatives
Mark Hancock TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality
Mark Hancock To Asymmetry and Beyond!: Improving Social Connectedness by Increasing Designed Interdependence in Cooperative Play
Mark Holton Sustainabot – Exploring the Use of Everyday Foodstuffs as Output and Input for and with Emergent Users
Mark Mcgill PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers
Mark Newman "My blood sugar is higher on the weekends": Finding a Role for Context and Context-Awareness in the Design of Health Self-Management Technology
Mark O'neill I Don't Even Have to Bother Them!: Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Mark Perry Follow the Money: Managing Personal Finance Digitally
Mark Riedl Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Mark Warner Signal Appropriation of Explicit HIV Status Disclosure Fields in Sex-Social Apps used by Gay and Bisexual Men
Markel Vigo Evaluating the Impact of Pseudo-Colour and Coordinate System on the Detection of Medication-induced ECG Changes
Markus Funk ./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects
Markus Funk Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays
Markus Funk Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Markus Tatzgern TrackCap: Enabling Smartphones for 3D Interaction on Mobile Head-Mounted Displays
Marlon Twyman Who Would You Like to Work With?
Marshini Chetty Privacy and Security Considerations For Digital Technology Use in Elementary Schools
Martez Mott Cluster Touch: Improving Touch Accuracy on Smartphones for People with Motor and Situational Impairments
Martijn Willemsen Beyond Behavior: The Coach's Perspective on Technology in Health Coaching
Martin Cohn Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Martin Dechant FTVR in VR: Evaluation of 3D Perception With a Simulated Volumetric Fish-Tank Virtual Reality Display
Martin Gibbs Frame Analysis of Voice Interaction Gameplay
Martin Porcheron Tracking the Consumption of Home Essentials
Martin Raubal Gaze-Guided Narratives: Adapting Audio Guide Content to Gaze in Virtual and Real Environments
Martin Reinoso "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom
Martin Schmitz ./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects
Martin Schmitz Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays
Martin Shelton Tough Times at Transitional Homeless Shelters: Considering the Impact of Financial Insecurity on Digital Security and Privacy
Martin Skelly Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Martin Stitz ./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects
Martin Stumpe Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Martin Wattenberg Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Mary Beth Kery Towards Effective Foraging by Data Scientists to Find Past Analysis Choices
Mary Beth Rosson How Do Distance Learners Connect?
Mary Ellen Foster Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Mary Jean Amon Dynamics of Visual Attention in Multiparty Collaborative Problem Solving using Multidimensional Recurrence Quantification Analysis
Mary Laing Technologies for Social Justice: Lessons from Sex Workers on the Front Lines
Maryam Ashoori Thinking Too Classically: Toward a Research Agenda for Human-Quantum Computer Interaction
Maryam Mustafa Digital Financial Needs of Micro-entrepreneur Women in Pakistan: Is Mobile Money The Answer?
Maryann Vanvalkenburg Evaluating Preference Collection Methods for Interactive Ranking Analytics
Maryem Usmani Digital Financial Needs of Micro-entrepreneur Women in Pakistan: Is Mobile Money The Answer?
Masako Kitazaki Sharing Economy Design Cards
Mascha Kleinke Pictorial System Usability Scale (P-SUS): Developing an Instrument for Measuring Perceived Usability
Masitah Ahmad Designing for the Infrastructure of the Supply Chain of Malay Handwoven Songket in Terengganu
Mateusz Mikusz Should I Agree? Delegating Consent Decisions Beyond the Individual
Mathias Vukeli? How to Work in the Car of the Future? A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights
Matin Yarmand "Can you believe [1:21]?!": Content and Time-Based Reference Patterns in Video Comments
Matjaž Kljun Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Matt Adams Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Matt Adcock Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction
Matt Jones Sustainabot – Exploring the Use of Everyday Foodstuffs as Output and Input for and with Emergent Users
Matt Jones PickCells: A Physically Reconfigurable Cell-composed Touchscreen
Matt Jones StreetWise: Smart Speakers vs Human Help in Public Slum Settings
Matt Jones Pulp Friction: Exploring the Finger Pad Periphery for Subtle Haptic Feedback
Matteo Dell'amico A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Matteo Farinella Comparing Effectiveness and Engagement of Data Comics and Infographics
Matthew Bernhard On the Usability of HTTPS Deployment
Matthew Brehmer DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Matthew Butler Making Sense of Art: Access for Gallery Visitors with Vision Impairments
Matthew Delbridge Embodied Imagination: An Approach to Stroke Recovery Combining Participatory Performance and Interactive Technology
Matthew Guzdial Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Matthew Kay Increasing the Transparency of Research Papers with Explorable Multiverse Analyses
Matthew Kay Some Prior(s) Experience Necessary: Templates for Getting Started With Bayesian Analysis
Matthew Kay Decision-Making Under Uncertainty in Research Synthesis: Designing for the Garden of Forking Paths
Matthew Lee Overcoming Distractions during Transitions from Break to Work using a Conversational Website-Blocking System
Matthew Levine Personal Health Oracle: Explorations of Personalized Predictions in Diabetes Self-Management
Matthew Mauriello Thermporal: An Easy-To-Deploy Temporal Thermographic Sensor System to Support Residential Energy Audits
Matthew Paras Who Would You Like to Work With?
Matthew Smith "If you want, I can store the encrypted password.": A Password-Storage Field Study with Freelance Developers
Matthew Yee-King In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound
Matthias Geiger Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality
Matthias Hoppe VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback
Matthias Peissner How to Work in the Car of the Future? A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights
Maurice Jakesch AI-Mediated Communication: How the Perception that Profile Text was Written by AI Affects Trustworthiness
Maurício Sousa Warping Deixis: Distorting Gestures to Enhance Collaboration
Mauro Pichiliani The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Max Birk Healthy Lies: The Effects of Misrepresenting Player Health Data on Experience, Behavior, and Performance
Max Curran Understanding Digitally-Mediated Empathy: An Exploration of Visual, Narrative, and Biosensory Informational Cues
Max Krüger Guerilla Warfare and the Use of New (and Some Old) Technology: Lessons from FARC's Armed Struggle in Colombia
Max Mühlhäuser ./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects
Max Mühlhäuser Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays
Max Mühlhäuser Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Max Pascher Around the (Virtual) World: Infinite Walking in Virtual Reality Using Electrical Muscle Stimulation
Max Van Kleek 'I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Max Van Kleek Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
Max Von Grafenstein Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Max Wilson From Director's Cut to User's Cut: to Watch a Brain-Controlled Film is to Edit it
Maxime Cordeil Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots
Maximilian Altmeyer Enable or Disable Gamification?
Maximilian Altmeyer Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads
Maximilian Speicher What is Mixed Reality?
Maximus Kaos Social Play in an Exergame: How the Need to Belong Predicts Adherence
Maxine Glancy Personalising the TV Experience using Augmented Reality: An Exploratory Study on Delivering Synchronised Sign Language Interpretation
Mayank Goel Interferi: Gesture Sensing using On-Body Acoustic Interferometry
Mayank Goel BeamBand: Hand Gesture Sensing with Ultrasonic Beamforming
Mayra Barrera Machuca The Effect of Stereo Display Deficiencies on Virtual Hand Pointing
Md. Nafiz Hasan Khan An Exploratory Study of the Use of Drones for Assisting Firefighters During Emergency Situations
Md. Romael Haque "Everyone Has Some Personal Stuff": Designing to Support Digital Privacy with Shared Mobile Phone Use in Bangladesh
Md. Sami Uddin Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Megan Cheng Comparing the Effects of Paper and Digital Checklists on Team Performance in Time-Critical Work
Megan French AI-Mediated Communication: How the Perception that Profile Text was Written by AI Affects Trustworthiness
Megan Hofmann "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Megan Shene Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Megan Venn-Wycherley HOPE for Computing Education: Towards the Infrastructuring of Support for University-School Partnerships
Mehmet Aydin Baytas The Design of Social Drones: A Review of Studies on Autonomous Flyers in Inhabited Environments
Mel Gregg Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early Adopters
Melanie Volkamer I (Don't) See What You Typed There! Shoulder-surfing Resistant Password Entry on Gamepads
Melissa Barnhart Active Edge: Designing Squeeze Gestures for the Google Pixel 2
Melissa Bica Understanding Online News Behaviors
Melissa Bica Communicating Hurricane Risks: Multi-Method Examination of Risk Imagery Diffusion
Melissa Rogerson Playing Blind: Revealing the World of Gamers with Visual Impairment
Meng Xia PeerLens: Peer-inspired Interactive Learning Path Planning in Online Question Pool
Meng-Han Yeh ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction
Meredith Morris Crowdlicit: A System for Conducting Distributed End-User Elicitation and Identification Studies
Meredith Morris The Impact of Web Browser Reader Views on Reading Speed and User Experience
Meredith Morris SeeingVR: A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
Mianhong Chen Designing User Interface Elements to Improve the Quality and Civility of Discourse in Online Commenting Behaviors
Micah Sherr Does Being Verified Make You More Credible? Account Verification's Effect on Tweet Credibility
Micah Smith ATMSeer: Increasing Transparency and Controllability in Automated Machine Learning
Michael Bernstein Street-Level Algorithms: A Theory at the Gaps Between Policy and Decisions
Michael Bernstein Conservation of Procrastination: Do Productivity Interventions Save Time Or Just Redistribute It?
Michael Birnbaum Methodological Gaps in Predicting Mental Health States from Social Media: Triangulating Diagnostic Signals
Michael Biskjaer Mapping the Landscape of Creativity Support Tools in HCI
Michael Braun At Your Service: Designing Voice Assistant Personalities to Improve Automotive User Interfaces
Michael Correll Ethical Dimensions of Visualization Research
Michael Crabb Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support
Michael Heron Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support
Michael Heung Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Michael Inzlicht Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
Michael Kellen Supporting Coping with Parkinson's Disease Through Self Tracking
Michael Littman How Users Interpret Bugs in Trigger-Action Programming
Michael Long Effects of Local Latency on Game Pointing Devices and Game Pointing Tasks
Michael Madaio "Everyone Brings Their Grain of Salt": Designing for Low-Literate Parental Engagement with a Mobile Literacy Technology in Côte d'Ivoire
Michael Mcguffin DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Michael Mcguffin Sensing Posture-Aware Pen+Touch Interaction on Tablets
Michael Muller How Data Science Workers Work with Data: Discovery, Capture, Curation, Design, Creation
Michael Nebeling What is Mixed Reality?
Michael Nebeling 360proto: Making Interactive Virtual Reality & Augmented Reality Prototypes from Paper
Michael Oppermann Haptipedia: Accelerating Haptic Device Discovery to Support Interaction and Engineering Design
Michael Rivera Desktop Electrospinning: A Single Extruder 3D Printer for Producing Rigid Plastic and Electrospun Textiles
Michael Saugstad Project Sidewalk: A Web-based Crowdsourcing Tool for Collecting Sidewalk Accessibility Data At Scale
Michael Sedlmair Neighborhood Perception in Bar Charts
Michael Solah Audible Panorama: Automatic Spatial Audio Generation for Panorama Imagery
Michael Stengel NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
Michael Storz The Inflatable Cat: Idiosyncratic Ideation of Smart Objects for the Home
Michael Terry Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Michael Van Der Kamp Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Michael Weber Exploring Interaction Fidelity in Virtual Reality: Object Manipulation and Whole-Body Movements
Michail Schwab Evaluating Pan and Zoom Timelines and Sliders
Michail Vanis My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Michal Luria Beyond Dyadic Interactions: Considering Chatbots as Community Members
Michel Beaudouin-Lafon Touchstone2: An Interactive Environment for Exploring Trade-offs in HCI Experiment Design
Michel Pahud DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Michel Pahud Sensing Posture-Aware Pen+Touch Interaction on Tablets
Michela Ferron A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility
Michele Scaltritti Guideline-Based Evaluation of Web Readability
Michelle Annett HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content
Michelle Annett "I feel it is my responsibility to stream": Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Michelle Borkin Evaluating Pan and Zoom Timelines and Sliders
Michelle Coleman Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Michelle Mazurek Does Being Verified Make You More Credible? Account Verification's Effect on Tweet Credibility
Michelle Thorne Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Michiel Bakker VizNet: Towards A Large-Scale Visualization Learning and Benchmarking Repository
Michiel Bakker VizML: A Machine Learning Approach to Visualization Recommendation
Michinari Kono Design Guideline for Developing Safe Systems that Apply Electricity to the Human Body
Michinari Kono SottoVoce: An Ultrasound Imaging-Based Silent Speech Interaction Using Deep Neural Networks
Michitaka Hirose Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model
Michitaka Hirose PaCaPa: A Handheld VR Device for Rendering Size, Shape, and Stiffness of Virtual Objects in Tool-based Interactions
Mick Mcquaid Barriers to End-User Designers of Augmented Fabrication
Midas Nouwens Augmenting Couples' Communication with Lifelines: Shared Timelines of Mixed Contextual Information
Miguel Flores Designing 'True Colors': A Social Wearable that Affords Vulnerability
Miguel Nacenta Quantitative Measurement of Tool Embodiment for Virtual Reality Input Alternatives
Miguel Nacenta A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays
Miguel Nacenta Dynamic Network Plaid: A Tool for the Analysis of Dynamic Networks
Miha ?Elar Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Mihaela Vorvoreanu From Gender Biases to Gender-Inclusive Design: An Empirical Investigation
Mihaela Vorvoreanu Guidelines for Human-AI Interaction
Mihai Caleap VARI-SOUND: A Varifocal Lens for Sound
Mika Oki Egocentric Smaller-person Experience through a Change in Visual Perspective
Mikael B. Skov Underneath the Skin: An Analysis of YouTube Videos to Understand Insertable Device Interaction
Mikael Skov Assisted Shifting of Electricity Use: A Long-Term Study of Managing Residential Heating
Mike Armstrong Developing Accessible Services: Understanding Current Knowledge and Areas for Future Support
Mike Chen PersonalTouch: Improving Touchscreen Usability by Personalizing Accessibility Settings based on Individual User's Touchscreen Interaction
Mike Harding Programmable Donations: Exploring Escrow-Based Conditional Giving
Mike Hazas Streaming, Multi-Screens and YouTube: The New (Unsustainable) Ways of Watching in the Home
Mike Sinclair TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction
Mikhaila Friske AdaCAD: Crafting Software For Smart Textiles Design
Miki Tsukamoto Our Story: Addressing Challenges in Development Contexts for Sustainable Participatory Video
Mikko Kytö Using Both Hands: Tangibles for Stroke Rehabilitation in the Home
Milan Gruner Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Min Kyung Lee User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Min Zhang Designing for the Infrastructure of the Supply Chain of Malay Handwoven Songket in Terengganu
Min Zhen Chai Older People Inventing their Personal Internet of Things with the IoT Un-Kit Experience
Ming Yin Understanding the Effect of Accuracy on Trust in Machine Learning Models
Mingfei Sun PeerLens: Peer-inspired Interactive Learning Path Planning in Online Question Pool
Mingmin Zhao Enabling Identification and Behavioral Sensing in Homes using Radio Reflections
Mingming Fan PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Mingming Fan "I feel it is my responsibility to stream": Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Mingqian Zhao Neighborhood Perception in Bar Charts
Mingrui Zhang Text Entry Throughput: Towards Unifying Speed and Accuracy in a Single Performance Metric
Mingrui Zhang Communication Breakdowns Between Families and Alexa
Mingrui Zhang Anchored Audio Sampling: A Seamless Method for Exploring Children's Thoughts During Deployment Studies
Minha Lee Caring for Vincent: A Chatbot for Self-Compassion
Minju Kim PicMe: Interactive Visual Guidance for Taking Requested Photo Composition
Minsam Ko LocknType: Lockout Task Intervention for Discouraging Smartphone App Use
Minsuk Chang How to Design Voice Based Navigation for How-To Videos
Minsuk Choi AILA: Attentive Interactive Labeling Assistant for Document Classification through Attention-Based Deep Neural Networks
Minwoo Kim How Do Humans Assess the Credibility on Web Blogs: Qualifying and Verifying Human Factors with Machine Learning
Mira Dontcheva RePlay: Contextually Presenting Learning Videos Across Software Applications
Mira Dontcheva Vocal Shortcuts for Creative Experts
Miro Dudik Improving Fairness in Machine Learning Systems: What Do Industry Practitioners Need?
Misha Sra Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation
Mitchell Gordon App Usage Predicts Cognitive Ability in Older Adults
Mitchell Gordon Touchscreen Haptic Augmentation Effects on Tapping, Drag and Drop, and Path Following
Mitchell Karchemsky Heimdall: A Remotely Controlled Inspection Workbench For Debugging Microcontroller Projects
Mohamed Khamis Passquerade: Improving Error Correction of Text Passwords on Mobile Devices by using Graphic Filters for Password Masking
Mohammad Obaid The Design of Social Drones: A Review of Studies on Autonomous Flyers in Inhabited Environments
Mohammad Rashidujjaman Rifat The Breaking Hand: Skills, Care, and Sufferings of the Hands of an Electronic Waste Worker in Bangladesh
Mohammad Tayarani Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
Mohit Jain Resilient Chatbots: Repair Strategy Preferences for Conversational Breakdowns
Moira Burke Understanding Perceptions of Problematic Facebook Use: When People Experience Negative Life Impact and a Lack of Control
Moira Mcgregor Talking about Chat at Work in the Global South: An Ethnographic Study of Chat Use in India and Kenya
Molly Stevens Understanding and Designing for Deaf or Hard of Hearing Drivers on Uber
Monchu Chen Rehumanized Crowdsourcing: A Labeling Framework Addressing Bias and Ethics in Machine Learning
Monica Perusquia-Hernandez The Invisible Potential of Facial Electromyography: A Comparison of EMG and Computer Vision when Distinguishing Posed from Spontaneous Smiles
Monika Pröbster Personas and Identity: Looking at Multiple Identities to Inform the Construction of Personas
Mor Naaman When Do People Trust Their Social Groups?
Mor Naaman AI-Mediated Communication: How the Perception that Profile Text was Written by AI Affects Trustworthiness
Morgan Mcguire NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
Moritz Kolvenbach Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Morten Fjeld The Design of Social Drones: A Review of Studies on Autonomous Flyers in Inhabited Environments
Motahhare Eslami User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Muh-Tarng Lin PersonalTouch: Improving Touchscreen Usability by Personalizing Accessibility Settings based on Individual User's Touchscreen Interaction
Muhammad Umair HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Munmun De Choudhury Social Support, Reciprocity, and Anonymity in Responses to Sexual Abuse Disclosures on Social Media
Munmun De Choudhury Discovering Alternative Treatments for Opioid Use Recovery Using Social Media
Munmun De Choudhury Methodological Gaps in Predicting Mental Health States from Social Media: Triangulating Diagnostic Signals
Murayyiam Parvez ALAP: Accessible LaTeX Based Mathematical Document Authoring and Presentation
Mustafa Doga Dogan FoldTronics: Creating 3D Objects with Integrated Electronics Using Foldable Honeycomb Structures
Mutlu Cukurova Designing for Digital Playing Out
Na Sun How Do Distance Learners Connect?
Na-Eun Han Exploring the Plurality of Black Women's Gameplay Experiences
Nada Terzimehi? A Review & Analysis of Mindfulness Research in HCI: Framing Current Lines of Research and Future Opportunities
Nadia Bianchi-Berthouze Understanding the Shared Experience of Runners and Spectators in Long-Distance Running Events
Nadia Bianchi-Berthouze As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity
Nadia Boukhelifa An Exploratory Study on Visual Exploration of Model Simulations by Multiple Types of Experts
Nadia Pantidi Printer Pals: Experience-Centered Design to Support Agency for People with Dementia
Nadia Pantidi Care and Design: An Ethnography of Mutual Recognition in the Context of Advanced Dementia
Nadia Pantidi What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Naho Matsuda My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
Nalin Chhibber Expression of Curiosity in Social Robots: Design, Perception, and Effects on Behaviour
Nam Wook Kim DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Nam Wook Kim DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Namrata Srivastava Continuous Evaluation of Video Lectures from Real-Time Difficulty Self-Report
Nan Cao Visualizing Uncertainty and Alternatives in Event Sequence Predictions
Naoki Kimura SottoVoce: An Ultrasound Imaging-Based Silent Speech Interaction Using Deep Neural Networks
Naomi Frei Pictorial System Usability Scale (P-SUS): Developing an Instrument for Measuring Perceived Usability
Naomi Johnson Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home
Naomi Johnson Poirot: A Web Inspector for Designers
Narayan Hegde Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Natã Barbosa Rehumanized Crowdsourcing: A Labeling Framework Addressing Bias and Ethics in Machine Learning
Natalya Bazarova Social Media TestDrive: Real-World Social Media Education for the Next Generation
Natalya Bazarova "I was really, really nervous posting it": Communicating about Invisible Chronic Illnesses across Social Media Platforms
Nate Kauffman Infrastructuring the Imaginary: How Sea-Level Rise Comes to Matter in the San Francisco Bay Area
Nathalie Henry Riche DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction
Nathalie Henry Riche ActiveInk: (Th)Inking with Data
Nathalie Henry Riche DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Nathalie Henry Riche Comparing Effectiveness and Engagement of Data Comics and Infographics
Nathalie Méjean Perrot An Exploratory Study on Visual Exploration of Model Simulations by Multiple Types of Experts
Nathan Hahn Casual Microtasking: Embedding Microtasks in Facebook
Nathan Jones Email Makes You Sweat: Examining Email Interruptions and Stress Using Thermal Imaging
Nathan Malkin A Promise Is A Promise: The Effect of Commitment Devices on Computer Security Intentions
Nathan Semertzidis Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience
Nazanin Andalibi Social Support, Reciprocity, and Anonymity in Responses to Sexual Abuse Disclosures on Social Media
Nazanin Andalibi Responding to Sensitive Disclosures on Social Media: A Decision Making Framework
Nazanin Andalibi What Happens After Disclosing Stigmatized Experiences on Identified Social Media: Individual, Dyadic, and Social/Network Outcomes
Nazmus Saquib Interactive Body-Driven Graphics for Augmented Video Performance
Neha Kumar Examining the "Global" Language of Emojis: Designing for Cultural Representation
Neha Kumar Engaging Lived and Virtual Realities
Neha Kumar Empowerment on the Margins: The Online Experiences of Community Health Workers
Neha Kumar The Parenting Actor-Network of Latino Immigrants in the United States
Neil Shah Impact of Contextual Factors on Snapchat Public Sharing
Nena Van As Caring for Vincent: A Chatbot for Self-Compassion
Nese Alyuz Investigating the Impact of a Real-time, Multimodal Student Engagement Analytics Technology in Authentic Classrooms
Netta Iivari Power Struggles and Disciplined Designers – A Nexus Analytic Inquiry on Cross-Disciplinary Research and Design
Netta Ofer Coding for Outdoor Play: a Coding Platform for Children to Invent and Enhance Outdoor Play Experiences
Nicholas Diakopoulos Search as News Curator: The Role of Google in Shaping Attention to News Information
Nicholas Liao Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators
Nick Bryan-Kinns Mazi: Tangible Technologies as a Channel for Collaborative Play
Nick Bryan-Kinns The Right to the Sustainable Smart City
Nick Tandavanitj Seeing with New Eyes: Designing for In-the-Wild Museum Gifting
Nick Taylor Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Niclas Dobbertin Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
Nico Haas Using Presence Questionnaires in Virtual Reality
Nico Herbig Multi-Modal Approaches for Post-Editing Machine Translation
Nicola Bidwell Talking about Chat at Work in the Global South: An Ethnographic Study of Chat Use in India and Kenya
Nicola Dell "Everyone Has Some Personal Stuff": Designing to Support Digital Privacy with Shared Mobile Phone Use in Bangladesh
Nicola Dell Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp
Nicola Leonardi Trigger-Action Programming for Personalising Humanoid Robot Behaviour
Nicola Marsden Personas and Identity: Looking at Multiple Identities to Inform the Construction of Personas
Nicolai Marquardt Cross-Device Taxonomy: Survey, Opportunities and Challenges of Interactions Spanning Across Multiple Devices
Nicolas Christin A Field Study of Computer-Security Perceptions Using Anti-Virus Customer-Support Chats
Niels Henze Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model
Niels Henze Investigating the Effect of Orientation and Visual Style on Touchscreen Slider Performance
Niels Henze Effect of Orientation on Unistroke Touch Gestures
Niels Henze Using Presence Questionnaires in Virtual Reality
Niels Henze Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts
Niels Van Berkel Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports
Niels Wouters Can Mobile Augmented Reality Stimulate a Honeypot Effect? Observations from Santa's Lil Helper
Nigel Davies Programmable Donations: Exploring Escrow-Based Conditional Giving
Nigel Davies Should I Agree? Delegating Consent Decisions Beyond the Individual
Nigel Shadbolt 'I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Nigel Shadbolt Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
Nikhita Joshi An Evaluation of Touch Input at the Edge of a Table
Niklas Deierlein Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model
Niklas Elmqvist Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups
Niklas Elmqvist Ranked-List Visualization: A Graphical Perception Study
Niklas Elmqvist Shape Structuralizer: Design, Fabrication, and User-driven Iterative Refinement of 3D Mesh Models
Nikolaos Mastellos Engagement with Mental Health Screening on Mobile Devices: Results from an Antenatal Feasibility Study
Nikolas Martelaro An Exploration of Speech-Based Productivity Support in the Car
Nikolas Martelaro Is Now A Good Time? An Empirical Study of Vehicle-Driver Communication Timing
Nils Jäger The Performative Mirror Space
Nimish Maravi StreetWise: Smart Speakers vs Human Help in Public Slum Settings
Nina Boulus-Rodje Infrastructural Inaccessibility: Tech Entrepreneurs in Occupied Palestine
Nina Gerber I (Don't) See What You Typed There! Shoulder-surfing Resistant Password Entry on Gamepads
Ning Ma Navigating Ride-Sharing Regulations: How Regulations Changed the 'Gig' of Ride-Sharing for Drivers in Taiwan
Nirmal Kumar Raveendranath Concept-Driven Visual Analytics: an Exploratory Study of Model- and Hypothesis-Based Reasoning with Visualizations
Nirmita Mehra VirtualBricks: Exploring a Scalable, Modular Toolkit for Enabling Physical Manipulation in VR
Nithya Sambasivan "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Noor Mazhar Digital Financial Needs of Micro-entrepreneur Women in Pakistan: Is Mobile Money The Answer?
Nora Mcdonald Privacy, Anonymity, and Perceived Risk in Open Collaboration: A Study of Service Providers
Norman Su Behind the Voices: The Practice and Challenges of Esports Casters
Norman Su Parting the Red Sea: Sociotechnical Systems and Lived Experiences of Menopause
Norman Su (Re-)Framing Menopause Experiences for HCI and Design
Noshir Contractor Who Would You Like to Work With?
Nouela Johnston Alternative Avenues for IoT: Designing with Non-Stereotypical Homes
Nour Halabi Aggregated Visualization of Playtesting Data
Noura Howell Life-Affirming Biosensing in Public: Sounding Heartbeats on a Red Bench
Nova Ahmed "They Don't Leave Us Alone Anywhere We Go": Gender and Digital Abuse in South Asia
Novia Nurain Local Standards for Anonymization Practices in Health, Wellness, Accessibility, and Aging Research at CHI
Nuno Nunes "When the Elephant Trumps": A Comparative Study on Spatial Audio for Orientation in 360º Videos
Nur Al-Huda Hamdan Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces
Obaid Malilk Tracking the Consumption of Home Essentials
Oded Nov Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists
Oded Nov Virtual Objects in the Physical World: Relatedness and Psychological Ownership in Augmented Reality
Ofer Arazy Virtual Objects in the Physical World: Relatedness and Psychological Ownership in Augmented Reality
Oilver Stefani How to Work in the Car of the Future? A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights
Olga Vitek Evaluating Pan and Zoom Timelines and Sliders
Oliver Bates Streaming, Multi-Screens and YouTube: The New (Unsustainable) Ways of Watching in the Home
Oliver Haimson Social Support, Reciprocity, and Anonymity in Responses to Sexual Abuse Disclosures on Social Media
Oliver Happel Cognitive Aids in Acute Care: Investigating How Cognitive Aids Affect and Support In-hospital Emergency Teams
Oliver Lemon Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills
Oliver Nowak ARPen: Mid-Air Object Manipulation Techniques for a Bimanual AR System with Pen & Smartphone
Oliver Wang How to Design Voice Based Navigation for How-To Videos
Oliver Wang B-Script: Transcript-based B-roll Video Editing with Recommendations
Olivia Richards Communication Breakdowns Between Families and Alexa
Olivier Rioul Speed-Accuracy Tradeoff: A Formal Information-Theoretic Transmission Scheme (FITTS)
Olof Torgersson Teachers' Expected and Perceived Gains of Participation in Classroom Based Design Activities
Omar El-Etr Data is Personal: Attitudes and Perceptions of Data Visualization in Rural Pennsylvania
Oren Zuckerman Can Children Understand Machine Learning Concepts? The Effect of Uncovering Black Boxes
Oren Zuckerman Coding for Outdoor Play: a Coding Platform for Children to Invent and Enhance Outdoor Play Experiences
Orla Cooney What Makes a Good Conversation? Challenges in Designing Truly Conversational Agents
Os Keyes Human-Computer Insurrection: Notes on an Anarchist HCI
Oscar Tomico Encoding Materials and Data for Iterative Personalization
Oussama Metatla "Like Popcorn": Crossmodal Correspondences Between Scents, 3D Shapes and Emotions in Children
Oussama Metatla Voice User Interfaces in Schools: Co-designing for Inclusion with Visually-Impaired and Sighted Pupils
Ovidiu-Ciprian Ungurean Stroke-Gesture Input for People with Motor Impairments: Empirical Results & Research Roadmap
Ozguc Bertug Capunaman A-line: 4D Printing Morphing Linear Composite Structures
Pablo Cesar Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality
Pablo Gallego Cascón ChewIt. An Intraoral Interface for Discreet Interactions
Pablo Torres Designing for Digital Playing Out
Pamela Briggs "If It's Important It Will Be A Headline": Cybersecurity Information Seeking in Older Adults
Pamela Briggs Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
Pamela Briggs Gabber: Supporting Voice in Participatory Qualitative Practices
Pamela Wisniewski Risk vs. Restriction: The Tension between Providing a Sense of Normalcy and Keeping Foster Teens Safe Online
Panote Siriaraya Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals
Pao Siangliulue Critter: Augmenting Creative Work with Dynamic Checklists, Automated Quality Assurance, and Contextual Reviewer Feedback
Paolo Massa A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility
Parastoo Abtahi Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality
Parastoo Abtahi I'm a Giant: Walking in Large Virtual Environments at High Speed Gains
Pardis Emami-Naeini Exploring How Privacy and Security Factor into IoT Device Purchase Behavior
Parfait Eloundou-Enyegue Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp
Paris Smaragdis VoiceAssist: Guiding Users to High-Quality Voice Recordings
Parmit Chilana Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Parmit Chilana Beyond "One-Size-Fits-All": Understanding the Diversity in How Software Newcomers Discover and Make Use of Help Resources
Pascal Fortin Detecting Perception of Smartphone Notifications Using Skin Conductance Responses
Pascal Knierim Using Presence Questionnaires in Virtual Reality
Pascal Lessel Enable or Disable Gamification?
Pascal Lessel Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads
Patricia Rick As Light as You Aspire to Be: Changing Body Perception with Sound to Support Physical Activity
Patrick Archard Virtual Performance Augmentation in an Immersive Jump & Run Exergame
Patrick Baudisch Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects
Patrick Baudisch Understanding Metamaterial Mechanisms
Patrick Brundell Abstract Machines: Overlaying Virtual Worlds on Physical Rides
Patrick Carrington "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Patrick Dickinson Design Goals for Playful Technology to Support Physical Activity Among Wheelchair Users
Patrick Healey Embodied Imagination: An Approach to Stroke Recovery Combining Participatory Performance and Interactive Technology
Patrick Hutchings In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound
Patrick Lucey Interactive Sports Analytics: An Intelligent Interface for Utilizing Trajectories for Interactive Sports Play Retrieval and Analytics
Patrick O'flaherty Towards Effective Foraging by Data Scientists to Find Past Analysis Choices
Patrick Olivier Mapping the Margins: Navigating the Ecologies of Domestic Violence Service Provision
Patrick Olivier WhatFutures: Designing Large-Scale Engagements on WhatsApp
Patrick Olivier Gabber: Supporting Voice in Participatory Qualitative Practices
Patrizia Di Campli San Vito Haptic Navigation Cues on the Steering Wheel
Pattie Maes Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation
Paul Beardsley Feeling Fireworks: An Inclusive Tactile Firework Display
Paul Bennett Guidelines for Human-AI Interaction
Paul Bennett Will You Accept an Imperfect AI? Exploring Designs for Adjusting End-user Expectations of AI-powered Systems
Paul Bossauer Using Time and Space Efficiently in Driverless Cars: Findings of a Co-Design Study
Paul Coulton Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books
Paul Foulkes Voice as a Design Material: Sociophonetic Inspired Design Strategies in Human-Computer Interaction
Paul Jaeger #HandsOffMyADA: A Twitter Response to the ADA Education and Reform Act
Paul Laboi "Tricky to get your head around": Information Work of People Managing Chronic Kidney Disease in the UK
Paul Macneilage The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance
Paul Marshall HawkEye – Deploying a Design Fiction Probe
Paul Panek An Autonomy-Perspective on the Design of Assistive Technology Experiences of People with Multiple Sclerosis
Paul Resnick Impulse Buying: Design Practices and Consumer Needs
Paul Resnick Some Prior(s) Experience Necessary: Templates for Getting Started With Bayesian Analysis
Paul Roe The Adventures of Older Authors: Exploring Futures through Co-Design Fictions
Paul Roe Designing Participatory Sensing with Remote Communities to Conserve Endangered Species
Paul Roe Older People Inventing their Personal Internet of Things with the IoT Un-Kit Experience
Paul Shabajee Evaluating Sustainable Interaction Design of Digital Services: The Case of YouTube
Paul Strohmeier Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction
Paul Taele PersonalTouch: Improving Touchscreen Usability by Personalizing Accessibility Settings based on Individual User's Touchscreen Interaction
Paul Tennent Abstract Machines: Overlaying Virtual Worlds on Physical Rides
Paul Tennent Sensory Alignment in Immersive Entertainment
Paul-Henry Schoenhagen Evaluating Preference Collection Methods for Interactive Ranking Analytics
Paula Arcari Protection, Productivity and Pleasure in the Smart Home: Emerging Expectations and Gendered Insights from Australian Early Adopters
Paula Varela Unintended Consonances: Methods to Understand Robot Motor Sound Perception
Pauline Van Dongen Encoding Materials and Data for Iterative Personalization
Paulo Bala "When the Elephant Trumps": A Comparative Study on Spatial Audio for Orientation in 360º Videos
Paulo Cavalin The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Pavel Karpashevich HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Pawarat Nontasil Emotional Utility and Recall of the Facebook News Feed
Pawel Woźniak Designing for Reproducibility: A Qualitative Study of Challenges and Opportunities in High Energy Physics
Pawel Woźniak Gamification in Science: A Study of Requirements in the Context of Reproducible Research
Paweł Woźniak Clairbuoyance: Improving Directional Perception for Swimmers
Paweł Woźniak VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback
Pedro Campos 23 Ways to Nudge: A Review of Technology-Mediated Nudging in Human-Computer Interaction
Pedro Lopes Detecting Visuo-Haptic Mismatches in Virtual Reality using the Prediction Error Negativity of Event-Related Brain Potentials
Pedro Lopes Preemptive Action: Accelerating Human Reaction using Electrical Muscle Stimulation Without Compromising Agency
Pedro Sanches HCI and Affective Health: Taking stock of a decade of studies and charting future research directions
Pei-Yi Kuo Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Peiyi Liu Co-Designing Food Trackers with Dietitians: Identifying Design Opportunities for Food Tracker Customization
Pejman Mirza-Babaei Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual Impairment
Pejman Mirza-Babaei Aggregated Visualization of Playtesting Data
Pengcheng An Unobtrusively Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient Information
Penny Collisson Guidelines for Human-AI Interaction
Pepijn Verburg Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly
Per Ola Kristensson Fast and Precise Touch-Based Text Entry for Head-Mounted Augmented Reality with Variable Occlusion
Per Ola Kristensson VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text
Per Ola Kristensson Crowdworker Economics in the Gig Economy
Per Ola Kristensson Crowdsourcing Interface Feature Design with Bayesian Optimization
Pernille Bjørn Infrastructural Inaccessibility: Tech Entrepreneurs in Occupied Palestine
Pernille Bjørn Blockchain Assemblages: Whiteboxing Technology and Transforming Infrastructural Imaginaries
Perttu Hämäläinen Social Play in an Exergame: How the Need to Belong Predicts Adherence
Pete Thomas Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Peter Arnold A 2nd Person Social Perspective on Bodily Play
Peter Bihr Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
Peter Börjesson Teachers' Expected and Perceived Gains of Participation in Classroom Based Design Activities
Peter Craigon Card Mapper: Enabling Data-Driven Reflections on Ideation Cards
Peter Dalsgaard Mapping the Landscape of Creativity Support Tools in HCI
Peter Kiefer Gaze-Guided Narratives: Adapting Audio Guide Content to Gaze in Virtual and Real Environments
Peter Koval Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports
Peter Krafft Keeping Rumors in Proportion: Managing Uncertainty in Rumor Systems
Peter Krafft A Bayesian Cognition Approach to Improve Data Visualization
Peter Mayer An Autonomy-Perspective on the Design of Assistive Technology Experiences of People with Multiple Sclerosis
Peter Mayer I (Don't) See What You Typed There! Shoulder-surfing Resistant Password Entry on Gamepads
Peter Mohr